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Gremorian Warriors/Workers Use Simple Melee AI (#19512)
Changes their smart melee var with the idea that warriors go for brute strength over strategy and the workers are more simple in how they want to spread the infestation. Makes the former a little different from most of the usual greimorians and the latter less punishing when it comes to spread. --------- Co-authored-by: WickedCybs <wickedcybs@gmail.com>
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@@ -44,6 +44,7 @@
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move_to_delay = 6
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speed = 3
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mob_size = 6
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smart_melee = FALSE
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attacktext = "bitten"
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attack_emote = "skitters toward"
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@@ -110,6 +111,7 @@
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armor_penetration = 15
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poison_per_bite = 5
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move_to_delay = 4
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smart_melee = TRUE
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/mob/living/simple_animal/hostile/giant_spider/emp
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name = "greimorian jackal"
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@@ -125,6 +127,7 @@
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poison_type = /singleton/reagent/perconol // mildly beneficial for organics
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poison_per_bite = 2
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move_to_delay = 5
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smart_melee = TRUE
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/mob/living/simple_animal/hostile/giant_spider/bombardier
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name = "greimorian bombardier"
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@@ -142,6 +145,7 @@
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poison_type = /singleton/reagent/capsaicin/condensed
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poison_per_bite = 2
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move_to_delay = 5
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smart_melee = TRUE
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/mob/living/simple_animal/hostile/giant_spider/bombardier/Shoot(var/target, var/start, var/mob/user, var/bullet = 0)
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if(target == start)
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