Spells can now be based on the variables of their holder for cost. This allows cool things like a spell that deals 20 fire damage to you when you cast it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2717 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
uporotiy
2011-12-17 10:46:04 +00:00
parent 00ecb93235
commit c48b97519e
3 changed files with 76 additions and 64 deletions

View File

@@ -893,6 +893,8 @@ note dizziness decrements automatically in the mob's Life() proc.
statpanel("Spells","[S.charge_counter/10.0]/[S.charge_max/10]",S)
if("charges")
statpanel("Spells","[S.charge_counter]/[S.charge_max]",S)
if("holdervar")
statpanel("Spells","[S.holder_var_type] [S.holder_var_amount]",S)
#if 1
/client/proc/station_explosion_cinematic(var/derp)
if(mob)