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Better Runtime Logging (#913)
Introduces a few updates from /tg/station13 with regards to runtime logging, and then modifies the runtime logging code to work properly. Developers now have access to both condensed and uncondensed runtime logs, with the former being updated at the end of each round.
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@@ -348,7 +348,7 @@ var/list/gamemode_cache = list()
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config.log_hrefs = 1
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if ("log_runtime")
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config.log_runtime = 1
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config.log_runtime = text2num(value)
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if ("generate_asteroid")
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config.generate_asteroid = 1
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