New clothing for Ta Consulars and Zo'ra Blaster changes (#15921)

* Create vaurca_flag_suit.dmi

* Update head.dmi

* Clothing changes

* fix

* Update unathi.dm

* fix the guns

* delete I

* Fix K'lax

* firearm

* further fixes

* gunkit

* Update gunkit.dm

* Delete gunkit.dm

* gun buff

* changes

* Update unathi.dm

* Update special.dm

* Gun change

* thermic

* blaster fluff and CL

* CL update

* damage test

* 35 damage

* Update special.dm

* recoil test

* delete extra sprite-sheet

* Fix undocumented change
This commit is contained in:
connorjg1
2023-03-04 21:52:19 +00:00
committed by GitHub
parent 38043afb64
commit c81a43633d
9 changed files with 75 additions and 18 deletions
@@ -266,30 +266,30 @@
return ..()
/obj/item/gun/energy/vaurca/blaster
name = "\improper Zo'ra Blaster"
desc = "An elegant weapon for a more civilized time."
name = "\improper thermic blaster"
desc = "Designed after the Zo'ra arrival in the Spur, this modern reimagining of the venerable Zo'rane Thermic Blaster is as much a rare and brutal personal defense weapon as it is a badge of office for the Zo'ra Ta that now wield it. \
The design blends visual elements from a revolver, chosen by the Hive for its status as a respected weapon throughout much of the Spur, with the might of Zo'rane energy technology."
desc_extended = "The Thermic Blaster, sometimes known as the Zo'ra Blaster, is an incendiary energy weapon capable of tearing through any would-be interloper, though the phoron-powered battery is held back by an unremarkable capacity. \
While the blaster's smaller battery may cause problems in longer engagements, its intended use as the sidearm of Zo'ra Diplomats and certain Warriors makes it a low priority to increase given the already remarkably steep cost of the design."
icon = 'icons/obj/guns/blaster.dmi'
icon_state = "blaster"
item_state = "blaster"
has_item_ratio = FALSE
origin_tech = list(TECH_COMBAT = 2, TECH_PHORON = 4)
origin_tech = list(TECH_COMBAT = 6, TECH_PHORON = 4, TECH_POWER = 4)
fire_sound = 'sound/weapons/laser1.ogg'
slot_flags = SLOT_BACK | SLOT_HOLSTER | SLOT_BELT
w_class = ITEMSIZE_NORMAL
accuracy = 1
recoil = 1
force = 10
projectile_type = /obj/item/projectile/energy/blaster/incendiary
max_shots = 7
sel_mode = 1
burst = 1
burst_delay = 1
fire_delay = 0
fire_delay = 5
can_turret = 1
turret_sprite_set = "laser"
firemodes = list(
list(mode_name="single shot", burst=1, burst_delay = 1, fire_delay = 0),
list(mode_name="concentrated burst", burst=3, burst_delay = 1, fire_delay = 5)
)
/obj/item/gun/energy/vaurca/typec
name = "thermal lance"
@@ -209,6 +209,6 @@
/obj/item/projectile/energy/blaster/incendiary
icon_state = "laser"
damage = 30
armor_penetration = 10
incinerate = 4
damage = 35
armor_penetration = 60
incinerate = 15