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Changes the placement of some items in the uplink (#2853)
Rearranges some items in the uplink datums so they all go from least expensive to most expensive. It appears that most items were already placed like that.
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@@ -10,26 +10,26 @@
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item_cost = 1
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path = /obj/item/ammo_magazine/mc9mm
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/datum/uplink_item/item/ammo/tommygunmag
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name = "Tommygun Magazine (.45)"
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item_cost = 2
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path = /obj/item/ammo_magazine/tommymag
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/datum/uplink_item/item/ammo/tommygundrum
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name = "Tommygun Drum Magazine (.45)"
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item_cost = 4
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path = /obj/item/ammo_magazine/tommydrum
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/datum/uplink_item/item/ammo/darts
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name = "Darts"
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item_cost = 1
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path = /obj/item/ammo_magazine/chemdart
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/datum/uplink_item/item/ammo/tommygunmag
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name = "Tommygun Magazine (.45)"
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item_cost = 2
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path = /obj/item/ammo_magazine/tommymag
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/datum/uplink_item/item/ammo/a357
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name = ".357"
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item_cost = 2
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path = /obj/item/ammo_magazine/a357
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/datum/uplink_item/item/ammo/tommygundrum
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name = "Tommygun Drum Magazine (.45)"
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item_cost = 4
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path = /obj/item/ammo_magazine/tommydrum
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/datum/uplink_item/item/ammo/sniperammo
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name = "14.5mm"
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item_cost = 4
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@@ -9,12 +9,6 @@
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item_cost = 2
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path = /obj/item/weapon/storage/toolbox/syndicate
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/datum/uplink_item/item/tools/advancedpinpointer
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name = "Advanced pinpointer"
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item_cost = 15
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path = /obj/item/weapon/pinpointer/advpinpointer
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desc = "An advanced pinpointer that can find any target with DNA along with various other items."
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/datum/uplink_item/item/tools/money
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name = "Operations Funding"
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item_cost = 2
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@@ -92,6 +86,12 @@
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name = "Hacked Supply Beacon (DANGER!)"
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item_cost = 14
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path = /obj/item/supply_beacon
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/datum/uplink_item/item/tools/advancedpinpointer
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name = "Advanced pinpointer"
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item_cost = 15
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path = /obj/item/weapon/pinpointer/advpinpointer
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desc = "An advanced pinpointer that can find any target with DNA along with various other items."
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/datum/uplink_item/item/tools/syndieborg
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name = "Syndicate Cyborg Teleporter"
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@@ -3,6 +3,11 @@
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************/
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/datum/uplink_item/item/grenades
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category = /datum/uplink_category/grenades
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/datum/uplink_item/item/grenades/manhack
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name = "Manhack Delivery Grenade"
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item_cost = 3
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path = /obj/item/weapon/grenade/spawnergrenade/manhacks
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/datum/uplink_item/item/grenades/anti_photon
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name = "5xPhoton Disruption Grenades"
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@@ -24,7 +29,3 @@
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item_cost = 12
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path = /obj/item/weapon/storage/box/frags
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/datum/uplink_item/item/grenades/manhack
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name = "Manhack Delivery Grenade"
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item_cost = 3
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path = /obj/item/weapon/grenade/spawnergrenade/manhacks
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@@ -23,11 +23,6 @@
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name = "Energy Sword"
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item_cost = 8
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path = /obj/item/weapon/melee/energy/sword
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/datum/uplink_item/item/visible_weapons/hammer
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name = "Kneebreaker Hammer"
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item_cost = 10
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path = /obj/item/weapon/melee/hammer
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/datum/uplink_item/item/visible_weapons/g9mm
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name = "Silenced 9mm"
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@@ -39,6 +34,11 @@
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item_cost = 8
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path = /obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser
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/datum/uplink_item/item/visible_weapons/hammer
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name = "Kneebreaker Hammer"
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item_cost = 10
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path = /obj/item/weapon/melee/hammer
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/datum/uplink_item/item/visible_weapons/revolver
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name = "Revolver"
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item_cost = 12
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@@ -9,6 +9,11 @@
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item_cost = 2
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path = /obj/item/weapon/storage/box/sinpockets
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/datum/uplink_item/item/medical/combathypo
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name = "Combat hypospray"
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item_cost = 6
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path = /obj/item/weapon/reagent_containers/hypospray/combat
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/datum/uplink_item/item/medical/surgery
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name = "Surgery kit"
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item_cost = 10
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@@ -18,8 +23,3 @@
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name = "Combat medical kit"
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item_cost = 12
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path = /obj/item/weapon/storage/firstaid/combat
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/datum/uplink_item/item/medical/combathypo
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name = "Combat hypospray"
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item_cost = 6
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path = /obj/item/weapon/reagent_containers/hypospray/combat
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@@ -14,11 +14,6 @@
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item_cost = 2
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path = /obj/item/weapon/storage/box/syndie_kit/cigarette
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/datum/uplink_item/item/stealthy_weapons/concealed_cane
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name = "Concealed Cane Sword"
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item_cost = 9
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path = /obj/item/weapon/cane/concealed
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/datum/uplink_item/item/stealthy_weapons/random_toxin
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name = "Random Toxin - Beaker"
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item_cost = 2
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@@ -33,3 +28,8 @@
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name = "Paralysis Pen"
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item_cost = 6
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path = /obj/item/weapon/pen/reagent/paralysis
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/datum/uplink_item/item/stealthy_weapons/concealed_cane
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name = "Concealed Cane Sword"
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item_cost = 9
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path = /obj/item/weapon/cane/concealed
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