diff --git a/code/game/objects/items/weapons/tools.dm b/code/game/objects/items/weapons/tools.dm index 1866d36e517..20883c733f6 100644 --- a/code/game/objects/items/weapons/tools.dm +++ b/code/game/objects/items/weapons/tools.dm @@ -828,6 +828,22 @@ if(tool) playsound(user, 'sound/items/penclick.ogg', 25) current_tool = tool + switch(tool) + if("wrench") + usesound = 'sound/items/wrench.ogg' + surgerysound = 'sound/items/surgery/bonesetter.ogg' + if("screwdriver") + usesound = 'sound/items/screwdriver.ogg' + surgerysound = 'sound/items/screwdriver.ogg' + if("wirecutters") + usesound = 'sound/items/wirecutter.ogg' + surgerysound = 'sound/items/surgery/hemostat.ogg' + if("crowbar") + usesound = /singleton/sound_category/crowbar_sound + surgerysound = 'sound/items/surgery/retractor.ogg' + if("multitool") + usesound = null + surgerysound = null update_tool() return 1 diff --git a/html/changelogs/hockaa-combitooltest.yml b/html/changelogs/hockaa-combitooltest.yml new file mode 100644 index 00000000000..537c62b4ed7 --- /dev/null +++ b/html/changelogs/hockaa-combitooltest.yml @@ -0,0 +1,6 @@ +author: Hocka + +delete-after: True + +changes: + - tweak: "Combitools now have appropriate sounds corresponding to their selected bit."