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Removing species restriction on ninja gear.
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@@ -22,7 +22,7 @@
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if(H.species.name in species_restricted)
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wearable = 1
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if(!wearable)
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if(!wearable || (slot != slot_l_store && slot != slot_r_store))
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M << "\red Your species cannot wear [src]."
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return 0
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@@ -19,6 +19,7 @@
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var/candrain = 0
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var/mindrain = 200
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var/maxdrain = 400
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species_restricted = null
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/*
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This runs the gamut of what ninja gloves can do
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@@ -6,7 +6,7 @@
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allowed = list(/obj/item/weapon/cell)
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armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 25)
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siemens_coefficient = 0.2
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species_restricted = null
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/obj/item/clothing/suit/space/space_ninja
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name = "ninja suit"
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@@ -17,6 +17,7 @@
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slowdown = 0
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armor = list(melee = 60, bullet = 50, laser = 30,energy = 15, bomb = 30, bio = 30, rad = 30)
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siemens_coefficient = 0.2
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species_restricted = null //Workaround for spawning alien ninja without internals.
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//Important parts of the suit.
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var/mob/living/carbon/affecting = null//The wearer.
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