mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2025-12-25 17:41:56 +00:00
Reloading spent casings in the revolver doesn't duplicate "This one is spent" message
Fixed #2434.
This commit is contained in:
@@ -37,8 +37,8 @@
|
||||
if(isnull(AC) || !istype(AC))
|
||||
return 0
|
||||
AC.loc = get_turf(src) //Eject casing onto ground.
|
||||
AC.desc += " This one is spent." //descriptions are magic
|
||||
if(AC.BB)
|
||||
AC.desc += " This one is spent." //descriptions are magic - only when there's a projectile in the casing
|
||||
in_chamber = AC.BB //Load projectile into chamber.
|
||||
AC.BB.loc = src //Set projectile loc to gun.
|
||||
return 1
|
||||
|
||||
Reference in New Issue
Block a user