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Makes the mining asteroid airless again.
This turf surrounds the edges of the map. air was "leaking" through it from off the map filling the zones that touch it with air. fixes: #11365
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@@ -3,6 +3,7 @@
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name = "impassable rock"
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icon = 'icons/turf/walls.dmi'
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icon_state = "rock-dark"
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blocks_air = 1
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/turf/simulated/mineral //wall piece
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name = "Rock"
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@@ -525,4 +526,4 @@
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else if(istype(R.module_state_3,/obj/item/weapon/storage/bag/ore))
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attackby(R.module_state_3,R)
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else
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return
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return
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