Unapologetic Paramedic Buffs (#7298)

Paramedics now gain a helmet (with flashlight!) and an armorless chest rig to carry stuff. The chest rig and FT jackets now carry blood bags on the suit storage. HUDpatches now spawn in Doctor lockers. Sprites by AmoryBlaine.
This commit is contained in:
ParadoxSpace
2019-11-02 04:35:52 -06:00
committed by Erki
parent 0e8d49767b
commit ca73b39369
11 changed files with 66 additions and 2 deletions
+8
View File
@@ -35,3 +35,11 @@
max_heat_protection_temperature = FIRE_HELMET_MAX_HEAT_PROTECTION_TEMPERATURE + 15000
icon_state = "atmos_fire"
item_state = "atmos_fire"
/obj/item/clothing/head/hardhat/emt
name = "medical helmet"
desc = "A polymer helmet worn by EMTs and Paramedics throughout human space to protect their heads. This one comes with an attached flashlight and has green crosses on the sides."
icon_state = "helmet_paramed"
item_state = "helmet_paramed"
light_overlay = "EMS_light"
armor = list(melee = 30, bullet = 15, laser = 20,energy = 10, bomb = 20, bio = 10, rad = 20)
+12 -2
View File
@@ -28,7 +28,7 @@ obj/item/clothing/suit/apron/overalls/blue
icon_state = "surgeon"
item_state = "surgeon"
allowed = list(/obj/item/stack/medical, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/hypospray, /obj/item/weapon/reagent_containers/syringe, \
/obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen, /obj/item/device/breath_analyzer)
/obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen, /obj/item/device/breath_analyzer, /obj/item/weapon/reagent_containers/blood)
//Captain
/obj/item/clothing/suit/captunic
@@ -279,7 +279,7 @@ obj/item/clothing/suit/apron/overalls/blue
icon_closed = "fr_jacket"
blood_overlay_type = "armor"
allowed = list(/obj/item/stack/medical, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/hypospray, /obj/item/weapon/reagent_containers/syringe, \
/obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen, /obj/item/device/breath_analyzer)
/obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen, /obj/item/device/breath_analyzer, /obj/item/weapon/reagent_containers/blood)
body_parts_covered = UPPER_TORSO|ARMS
/obj/item/clothing/suit/storage/toggle/fr_jacket/ems
@@ -290,6 +290,16 @@ obj/item/clothing/suit/apron/overalls/blue
icon_open = "ems_jacket_open"
icon_closed = "ems_jacket_closed"
/obj/item/clothing/suit/storage/medical_chest_rig
name = "medic chest-rig"
desc = "A white chest-rig with pouches worn by medical first responders, meant to carry their equipment."
icon_state = "paramed_armor"
item_state = "paramed_armor"
blood_overlay_type = "armor"
allowed = list(/obj/item/stack/medical, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/hypospray, /obj/item/weapon/reagent_containers/syringe, \
/obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen, /obj/item/device/breath_analyzer, /obj/item/weapon/reagent_containers/blood)
body_parts_covered = UPPER_TORSO
//Mime
/obj/item/clothing/suit/suspenders
name = "suspenders"