Ports the TG globals controller and converts globals. (#18057)

* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* Port the /TG/ globals controller.

* part 1

* part 2

* oops

* part 3

* Hollow Purple

* sadas

* bsbsdb

* muda na agaki ta

* ids 1-15

* 16-31

* 41-75

* bring me back to how things used to be before i lost it all

* the strength of mayhem

* final touches

* cl

* protect some vars

* update sdql2 to use glob

* stuff?

* forgot that is not defined there

* whoops

* observ

* but it never gets better

* a

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
This commit is contained in:
Matt Atlas
2023-12-26 01:16:02 +00:00
committed by GitHub
co-authored by Matt Atlas
parent 19292f01d3
commit cadd19beac
966 changed files with 4785 additions and 4784 deletions
+2 -2
View File
@@ -37,7 +37,7 @@
/obj/item/ammo_casing/proc/expend()
. = BB
BB = null
set_dir(pick(alldirs)) //spin spent casings
set_dir(pick(GLOB.alldirs)) //spin spent casings
update_icon()
/obj/item/ammo_casing/attackby(obj/item/W as obj, mob/user as mob)
@@ -162,7 +162,7 @@
for(var/obj/item/ammo_casing/C in stored_ammo)
C.forceMove(user.loc)
playsound(C, /singleton/sound_category/casing_drop_sound, 50, FALSE)
C.set_dir(pick(alldirs))
C.set_dir(pick(GLOB.alldirs))
stored_ammo.Cut()
update_icon()
@@ -145,7 +145,7 @@
S.remove_from_storage(bullet, src)
bullet.forceMove(src)
ammo += bullet
var/image/ammo_picture = image(bullet.icon, bullet.icon_state, dir = pick(alldirs))
var/image/ammo_picture = image(bullet.icon, bullet.icon_state, dir = pick(GLOB.alldirs))
ammo_picture.pixel_x = rand(-6, 6)
ammo_picture.pixel_y = rand(-6, 6)
ammo_overlay[bullet] = ammo_picture
@@ -136,7 +136,7 @@
/obj/item/gun/energy/mousegun/handle_post_fire(mob/user, atom/target, var/pointblank=0, var/reflex=0, var/playemote = 1)
var/T = get_turf(user)
spark(T, 3, alldirs)
spark(T, 3, GLOB.alldirs)
..()
/obj/item/gun/energy/mousegun/emag_act(var/remaining_charges, var/mob/user)
@@ -488,7 +488,7 @@
if(H.mob_size <10)
H.visible_message(SPAN_WARNING("\The [src] flies out of \the [H]'s' hand!"), SPAN_WARNING("\The [src] flies out of your hand!"))
H.drop_item(src)
src.throw_at(get_edge_target_turf(src, reverse_dir[H.dir]), 4, 4)
src.throw_at(get_edge_target_turf(src, GLOB.reverse_dir[H.dir]), 4, 4)
var/obj/item/organ/external/LH = H.get_organ(BP_L_HAND)
var/obj/item/organ/external/RH = H.get_organ(BP_R_HAND)
@@ -85,7 +85,7 @@
if(H.mob_size <10)
H.visible_message(SPAN_WARNING("\The [src] flies out of \the [H]'s' hand!"), SPAN_WARNING("\The [src] flies out of your hand!"))
H.drop_item(src)
src.throw_at(get_edge_target_turf(src, reverse_dir[H.dir]), 2, 2)
src.throw_at(get_edge_target_turf(src, GLOB.reverse_dir[H.dir]), 2, 2)
/obj/item/gun/projectile/revolver/detective
name = "antique revolver"
@@ -129,7 +129,7 @@
if(H.mob_size < 10 && !has_online_rig) // smaller than an unathi
H.visible_message(SPAN_WARNING("\The [src] goes flying out of \the [H]'s hand!"), SPAN_WARNING("\The [src] flies out of your hand!"))
H.drop_item(src)
src.throw_at(get_edge_target_turf(src, reverse_dir[H.dir]), 3, 3)
src.throw_at(get_edge_target_turf(src, GLOB.reverse_dir[H.dir]), 3, 3)
var/obj/item/organ/external/LH = H.get_organ(BP_L_HAND)
var/obj/item/organ/external/RH = H.get_organ(BP_R_HAND)
+1 -1
View File
@@ -222,7 +222,7 @@ Pins Below.
name = "access-keyed firing pin"
desc = "This access locked firing pin allows weapons to be fired only when the user has the required access."
fail_message = "<span class='warning'>ACCESS CHECK FAILED.</span>"
req_access = list(access_weapons)
req_access = list(ACCESS_WEAPONS)
/obj/item/device/firing_pin/access/pin_auth(mob/living/user)
return !allowed(user)
+2 -2
View File
@@ -263,7 +263,7 @@
M.visible_message("<span class='danger'>\The [M] gets fried!</span>")
M.color = "#4d4d4d" //get fried
M.death()
spark(M, 3, alldirs)
spark(M, 3, GLOB.alldirs)
else if(iscarbon(M) && M.contents.len)
for(var/obj/item/holder/H in M.contents)
if(!H.contained)
@@ -305,7 +305,7 @@
if(M.mob_size <= 4 && (M.find_type() & TYPE_ORGANIC))
M.visible_message("<span class='danger'>[M] bursts like a balloon!</span>")
M.gib()
spark(M, 3, alldirs)
spark(M, 3, GLOB.alldirs)
else if(iscarbon(M) && M.contents.len)
for(var/obj/item/holder/H in M.contents)
if(!H.contained)
@@ -495,7 +495,7 @@
anti_materiel_potential = 2
/obj/item/projectile/bullet/nuke/on_impact(var/atom/A)
for(var/mob/living/carbon/human/mob in human_mob_list)
for(var/mob/living/carbon/human/mob in GLOB.human_mob_list)
var/turf/T = get_turf(mob)
if(T && (loc.z == T.z))
if(ishuman(mob))
@@ -34,7 +34,7 @@
var/mob/living/new_mob
var/options = list("robot", "slime")
for(var/t in all_species)
for(var/t in GLOB.all_species)
options += t
if(ishuman(M))
var/mob/living/carbon/human/H = M
@@ -214,9 +214,9 @@
locked = 0
update_icon()
lock_time = world.time + 35
moved_event.register(owner, src, PROC_REF(update_aiming))
moved_event.register(aiming_at, src, PROC_REF(target_moved))
destroyed_event.register(aiming_at, src, PROC_REF(cancel_aiming))
GLOB.moved_event.register(owner, src, PROC_REF(update_aiming))
GLOB.moved_event.register(aiming_at, src, PROC_REF(target_moved))
GLOB.destroyed_event.register(aiming_at, src, PROC_REF(cancel_aiming))
/obj/aiming_overlay/proc/aim_cooldown(seconds)
aimcooldown = world.time + seconds SECONDS
@@ -259,10 +259,10 @@
SPAN_NOTICE("You lower \the [aiming_with].")
)
moved_event.unregister(owner, src)
GLOB.moved_event.unregister(owner, src)
if(aiming_at)
moved_event.unregister(aiming_at, src)
destroyed_event.unregister(aiming_at, src)
GLOB.moved_event.unregister(aiming_at, src)
GLOB.destroyed_event.unregister(aiming_at, src)
LAZYREMOVE(aiming_at.aimed_at_by, src)
aiming_at = null