Ports the TG globals controller and converts globals. (#18057)

* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* Port the /TG/ globals controller.

* part 1

* part 2

* oops

* part 3

* Hollow Purple

* sadas

* bsbsdb

* muda na agaki ta

* ids 1-15

* 16-31

* 41-75

* bring me back to how things used to be before i lost it all

* the strength of mayhem

* final touches

* cl

* protect some vars

* update sdql2 to use glob

* stuff?

* forgot that is not defined there

* whoops

* observ

* but it never gets better

* a

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
This commit is contained in:
Matt Atlas
2023-12-26 02:16:02 +01:00
committed by GitHub
parent 19292f01d3
commit cadd19beac
966 changed files with 4785 additions and 4784 deletions
+7 -7
View File
@@ -1,6 +1,6 @@
// Generates cave systems for the asteroid, and places ore tiles.
var/global/list/random_maps = list()
var/global/list/map_count = list()
GLOBAL_LIST_EMPTY(random_maps)
GLOBAL_LIST_EMPTY(map_count)
/datum/random_map
@@ -38,12 +38,12 @@ var/global/list/map_count = list()
/datum/random_map/New(var/seed, var/tx, var/ty, var/tz, var/tlx, var/tly, var/do_not_apply, var/do_not_announce, var/never_be_priority = 0, var/used_area)
// Store this for debugging.
if(!map_count[descriptor])
map_count[descriptor] = 1
if(!GLOB.map_count[descriptor])
GLOB.map_count[descriptor] = 1
else
map_count[descriptor]++
name = "[descriptor] #[map_count[descriptor]]"
if(preserve_map) random_maps[name] = src
GLOB.map_count[descriptor]++
name = "[descriptor] #[GLOB.map_count[descriptor]]"
if(preserve_map) GLOB.random_maps[name] = src
// Get origins for applying the map later.
set_origins(tx, ty, tz)