Mindblanker Tweaks (#22553)

This was kind of a harsh mechanic to surprise players with, and turns
out it doesn't feel that great to tell them "Surprise your skill points
don't matter here". So this PR tweaks the "Empathy Penalty" from
Mindblanker and PsiProtect pills to 'only' cut the morale modifier from
those skills in half, rather than fully negating it.
This commit is contained in:
VMSolidus
2026-06-04 09:43:58 +00:00
committed by GitHub
parent 2bc651205a
commit cb981d44ce
3 changed files with 10 additions and 6 deletions
@@ -64,7 +64,7 @@
return
to_chat(minister, SPAN_BAD("Why should you care how [ministree] feels?"))
*moodlet_value = 0
*moodlet_value = *moodlet_value * 0.5
/obj/item/organ/internal/augment/bioaug/mind_blanker/proc/modify_ministry_receiving(ministree, minister, moodlet_value)
SIGNAL_HANDLER
@@ -72,7 +72,7 @@
return
to_chat(ministree, SPAN_BAD("You feel nothing from [minister]'s words."))
*moodlet_value = 0
*moodlet_value = *moodlet_value * 0.5
/obj/item/organ/internal/augment/bioaug/mind_blanker/proc/modify_leadership_empathy(leader, moodlet_value)
SIGNAL_HANDLER
@@ -80,7 +80,7 @@
return
to_chat(leader, SPAN_BAD("Why should you care about how others feel?"))
*moodlet_value = 0
*moodlet_value = *moodlet_value * 0.5
/obj/item/organ/internal/augment/bioaug/mind_blanker_lethal
name = "lethal mind blanker"