Blood Overlay Fixes (#10633)

This commit is contained in:
Geeves
2020-11-23 12:17:43 +02:00
committed by GitHub
parent 24db38020b
commit cbbb185d42
3 changed files with 12 additions and 0 deletions

View File

@@ -153,6 +153,7 @@
density = 0
attacktext = "cut"
attack_sound = 'sound/weapons/bladeslice.ogg'
blood_overlay_icon = null
faction = "syndicate"
min_oxy = 0
max_oxy = 0

View File

@@ -540,6 +540,10 @@ mob/living/simple_animal/bullet_act(var/obj/item/projectile/Proj)
. = ..()
handle_blood_overlay()
/mob/living/simple_animal/heal_organ_damage(var/brute, var/burn)
. = ..()
handle_blood_overlay()
/mob/living/simple_animal/movement_delay()
var/tally = 0 //Incase I need to add stuff other than "speed" later