Cult improvements (#3143)

-removes the need for word research
-allows nullrods to shatter pylons on hit, to disable forcewalls, close gateways, and turn cult swords in less powerful claymores
-allows ghosts to flicks lights if the round is spooky enough
-renames some cult items
-converts ritual.dm and rune.dm into proper pathing and remove some in world from it
-adds a machine that allows people around it to see ghosts, with some side effects
-manifested ghosts don't count for nar'sie summoning anymore
-manifested ghosts do not use the dummy type anymore, they are their own species with a similar behavior
-visible ghosts can now whisper to people and move small objects around
-fixes #3145
This commit is contained in:
Alberyk
2017-08-02 19:40:03 +03:00
committed by Erki
parent fd7aea8901
commit cbc45b3b26
17 changed files with 1719 additions and 1640 deletions
@@ -16,6 +16,10 @@
if(M.has_brain_worms())
return //Borer stuff - RR
if(istype(M, /mob/living/carbon/human/apparition))
visible_message("<span class='caution'>\The [src] doesn't seem to affect [M] in any way.</span>")
return
if(istype(M, /mob/living/silicon/robot))
var/mob/living/silicon/robot/Robot = M
if(Robot.mmi)
@@ -94,4 +98,4 @@
return
else
M << "<span class='warning'>Your form morphs into that of \a [lowertext(randomize)].</span>"
return
return