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- lightbulb and light tube w_class is now 1, large tube (used for floodlights) remains at 2.
- bulb and tube boxes now contain 21 bulbs or tubes, but can only store bulbs or tubes. - added a mixed box of lights, which contains 14 tubes and 7 bulbs - most of the areas which contained light boxes now contain these large mixed boxes. Screenshot: http://www.kamletos.si/bulbs.png git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3105 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -438,7 +438,7 @@
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flags = FPRINT | TABLEPASS
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force = 2
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throwforce = 5
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w_class = 2
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w_class = 1
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var/status = 0 // LIGHT_OK, LIGHT_BURNED or LIGHT_BROKEN
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var/base_state
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var/switchcount = 0 // number of times switched
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@@ -456,6 +456,7 @@
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brightness = 8
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large
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w_class = 2
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name = "large light tube"
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brightness = 15
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@@ -536,18 +537,17 @@
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name = "replacement bulbs"
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icon = 'storage.dmi'
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icon_state = "light"
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desc = "This box is shaped on the inside so that only light tubes and bulbs fit."
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item_state = "syringe_kit"
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foldable = /obj/item/stack/sheet/cardboard //BubbleWrap
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storage_slots=21
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can_hold = list("/obj/item/weapon/light/tube", "/obj/item/weapon/light/bulb")
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max_combined_w_class = 21
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/obj/item/weapon/storage/lightbox/bulbs/New()
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..()
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new /obj/item/weapon/light/bulb(src)
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new /obj/item/weapon/light/bulb(src)
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new /obj/item/weapon/light/bulb(src)
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new /obj/item/weapon/light/bulb(src)
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new /obj/item/weapon/light/bulb(src)
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new /obj/item/weapon/light/bulb(src)
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for(var/i = 0; i < 21; i++)
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new /obj/item/weapon/light/bulb(src)
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/obj/item/weapon/storage/lightbox/tubes
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name = "replacement tubes"
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@@ -555,10 +555,16 @@
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/obj/item/weapon/storage/lightbox/tubes/New()
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..()
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new /obj/item/weapon/light/tube(src)
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new /obj/item/weapon/light/tube(src)
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new /obj/item/weapon/light/tube(src)
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for(var/i = 0; i < 21; i++)
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new /obj/item/weapon/light/tube(src)
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new /obj/item/weapon/light/tube(src)
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new /obj/item/weapon/light/tube(src)
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new /obj/item/weapon/light/tube(src)
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/obj/item/weapon/storage/lightbox/mixed
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name = "replacement lights"
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icon_state = "lightmixed"
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/obj/item/weapon/storage/lightbox/mixed/New()
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..()
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for(var/i = 0; i < 14; i++)
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new /obj/item/weapon/light/tube(src)
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for(var/i = 0; i < 7; i++)
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new /obj/item/weapon/light/bulb(src)
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