Reagent Containers : The 3/4thening & Contained Spritening (and other related food things) (#17231)

* food and drink

* sabrage

* kanpai and blasted on grain alcohol

* beakers

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/cans.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/drinks/bottle.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/food/drinks/bottle.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* changelog

* the contained sprite-ening....

* deletes old file

* teapot

* aaaaahhhh

* AAAGH INHANDS

* volume = 30

* fixes invalid icon state

* is this really that fucking esoteric

* Revert "is this really that fucking esoteric"

This reverts commit 5b238c7821.

* this should fix it maybe

* fixes 2

* the simple solution

* skibidi toilet

* god dammit

* jyalra

* redundancy

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
This commit is contained in:
Wowzewow (Wezzy)
2023-09-07 02:54:20 +08:00
committed by GitHub
parent 45709e1924
commit cc8eab09ef
123 changed files with 1084 additions and 793 deletions
+1 -1
View File
@@ -660,7 +660,7 @@ var/list/asset_datums = list()
/datum/asset/spritesheet/chem_master
name = "chemmaster"
cross_round_cachable = FALSE
var/list/bottle_sprites = list("bottle-1", "bottle-2", "bottle-3", "bottle-4", "bottle-5", "bottle-6")
var/list/bottle_sprites = list("bottle-1", "bottle-2", "bottle-3", "bottle-4")
var/max_pill_sprite = 20
/datum/asset/spritesheet/chem_master/register()