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Reagent Containers : The 3/4thening & Contained Spritening (and other related food things) (#17231)
* food and drink
* sabrage
* kanpai and blasted on grain alcohol
* beakers
* Update code/modules/reagents/reagent_containers/food/cans.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* Update code/modules/reagents/reagent_containers/food/cans.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* Update code/modules/reagents/reagent_containers/food/cans.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* Update code/modules/reagents/reagent_containers/food/cans.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* Update code/modules/reagents/reagent_containers/food/cans.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* Update code/modules/reagents/reagent_containers/food/drinks/bottle.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* Update code/modules/reagents/reagent_containers/food/drinks/bottle.dm
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
* changelog
* the contained sprite-ening....
* deletes old file
* teapot
* aaaaahhhh
* AAAGH INHANDS
* volume = 30
* fixes invalid icon state
* is this really that fucking esoteric
* Revert "is this really that fucking esoteric"
This reverts commit 5b238c7821.
* this should fix it maybe
* fixes 2
* the simple solution
* skibidi toilet
* god dammit
* jyalra
* redundancy
---------
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
This commit is contained in:
@@ -126,11 +126,11 @@
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/obj/item/docility_serum
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name = "docility serum"
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desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame. This one is meant for baby slimes."
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icon = 'icons/obj/chemical.dmi'
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icon = 'icons/obj/item/reagent_containers/glass.dmi'
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icon_state = "bottle-1"
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/obj/item/docility_serum/Initialize() // Better than hardsprited in stuff.
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var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "[icon_state]-100")
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var/mutable_appearance/filling = mutable_appearance(icon, "[icon_state]-100")
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filling.color = COLOR_PINK
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add_overlay(filling)
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@@ -169,11 +169,11 @@
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/obj/item/advanced_docility_serum
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name = "advanced docility serum"
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desc = "A potent chemical mix that will nullify a slime's powers, causing it to become docile and tame. This one is meant for adult slimes"
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icon = 'icons/obj/chemical.dmi'
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icon = 'icons/obj/item/reagent_containers/syringe.dmi'
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icon_state = "bottle-1"
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/obj/item/advanced_docility_serum/Initialize() // Better than hardsprited in stuff.
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var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "[icon_state]-100")
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var/mutable_appearance/filling = mutable_appearance(icon, "[icon_state]-100")
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filling.color = COLOR_PALE_PINK
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add_overlay(filling)
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@@ -212,11 +212,11 @@
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/obj/item/slimesteroid
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name = "slime steroid"
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desc = "A potent chemical mix that will cause a slime to generate more extract."
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icon = 'icons/obj/chemical.dmi'
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icon = 'icons/obj/item/reagent_containers/syringe.dmi'
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icon_state = "bottle-1"
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/obj/item/slimesteroid/Initialize() // Better than hardsprited in stuff.
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var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "[icon_state]-100")
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var/mutable_appearance/filling = mutable_appearance(icon, "[icon_state]-100")
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filling.color = COLOR_GREEN
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add_overlay(filling)
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@@ -244,11 +244,11 @@
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/obj/item/extract_enhancer
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name = "extract enhancer"
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desc = "A potent chemical mix that will give a slime extract three uses."
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icon = 'icons/obj/chemical.dmi'
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icon = 'icons/obj/item/reagent_containers/syringe.dmi'
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icon_state = "bottle-1"
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/obj/item/extract_enhancer/Initialize() // Better than hardsprited in stuff.
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var/mutable_appearance/filling = mutable_appearance('icons/obj/reagentfillings.dmi', "[icon_state]-100")
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var/mutable_appearance/filling = mutable_appearance(icon, "[icon_state]-100")
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filling.color = COLOR_BLUE
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add_overlay(filling)
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