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Aghosted mobs no longer act as SSD
Removed player_logged var since it didn't serve it's intended purpose and replaced with aghosted var. Changed SSD checks to only look at client since regardless of what key gets set to I think we probably don't want players being told a mob is SSD if there is some client controlling it.
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@@ -216,6 +216,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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return
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mind.current.ajourn=0
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mind.current.key = key
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mind.current.aghosted = null
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if(!admin_ghosted)
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announce_ghost_joinleave(mind, 0, "They now occupy their body again.")
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return 1
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