diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index 6f13e73e952..8f459a9997e 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -735,7 +735,11 @@ Note that amputating the affected organ does in fact remove the infection from t switch(disintegrate) if(DROPLIMB_EDGE) + // compile_icon() used to be here, but it's causing issues, so RIP. add_blood(victim) + var/matrix/M = matrix() + M.Turn(rand(180)) + src.transform = M if(!clean) //Throw limb around. if(src && istype(loc,/turf)) diff --git a/html/changelogs/skull132_transform-revert.yml b/html/changelogs/skull132_transform-revert.yml new file mode 100644 index 00000000000..bf23b0c253b --- /dev/null +++ b/html/changelogs/skull132_transform-revert.yml @@ -0,0 +1,12 @@ +author: Skull132 + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. +# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. +changes: + - tweak: "Reverted the changes done to limb removal. They now flip again. Also no longer lose hair while doing so."