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Fixes for the fingerprint runtimes, other runtimes, the new damage system, and the new objective system, to reduce the super hard objectives.
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@@ -511,8 +511,9 @@ Traitors and the like can also be revived with the previous role mostly intact.
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e.perma_injury = 0
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e.update_icon()
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for(var/datum/organ/wound/W in e.wounds)
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if(W.bleeding)
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if(W.bleeding || !W.is_healing)
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W.stopbleeding()
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del(H.vessel)
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H.vessel = new/datum/reagents(560)
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H.vessel.my_atom = H
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H.vessel.add_reagent("blood",560)
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