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Asteroid tweaks (#3951)
changes: Z-levels below the surface now use 'rocky' ash instead of ash turfs. (Sprites from TG) Fixed an issue where openturfs would incorrectly inherit their mimiced turf's gender. Tweaked the names & descriptions of sand (now ash) and rock. Reduced some pointless locate() calls in icon smoothing code for turf paths. Replaced the empty space map with runtime Z expansion. Fixes #2756.
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@@ -63,6 +63,8 @@ var/datum/controller/subsystem/atlas/SSatlas
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setup_multiz()
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current_map.finalize_load()
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QDEL_NULL(maploader)
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..()
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@@ -150,6 +150,7 @@
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QDEL_NULL(T.below.bound_overlay)
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T.appearance = T.below
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T.name = initial(T.name)
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T.gender = NEUTER
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T.opacity = FALSE
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T.plane = t_target
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