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Asteroid tweaks (#3951)
changes: Z-levels below the surface now use 'rocky' ash instead of ash turfs. (Sprites from TG) Fixed an issue where openturfs would incorrectly inherit their mimiced turf's gender. Tweaked the names & descriptions of sand (now ash) and rock. Reduced some pointless locate() calls in icon smoothing code for turf paths. Replaced the empty space map with runtime Z expansion. Fixes #2756.
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@@ -8,7 +8,7 @@
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gender = PLURAL
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density = 0
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anchored = 1
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layer = 2
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layer = 2.001
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icon = 'icons/effects/blood.dmi'
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icon_state = "mfloor1"
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random_icon_states = list("mfloor1", "mfloor2", "mfloor3", "mfloor4", "mfloor5", "mfloor6", "mfloor7")
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