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Fixes diagonal ship to ship combat, fixes overmap projectiles being slower than they should be, other fixes. (#15057)
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@@ -265,7 +265,7 @@
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/datum/effect/effect/system/smoke_spread/chem/spores/spawnSmoke(var/turf/T, var/icon/I, var/smoke_duration, var/dist = 1)
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var/obj/effect/effect/smoke/chem/spores = new /obj/effect/effect/smoke/chem(location)
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if(spores)
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if(spores && seed)
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spores.name = "cloud of [seed.seed_name] [seed.seed_noun]"
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..(T, I, smoke_duration, dist, spores)
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