Split examine verb and function, and improve it (#17251)

* Split examine verb and function, and include adjacency and distance checking in examine function

* Fix various issues

* Update code/modules/mob/examinations.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* Add required define vars

* Update code/game/objects/items/stacks/wrap.dm

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

---------

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
This commit is contained in:
Cody Brittain
2023-09-09 08:07:36 +00:00
committed by GitHub
co-authored by SleepyGemmy
parent 39228d3a2c
commit ce5ac79e3c
241 changed files with 617 additions and 518 deletions
+3 -3
View File
@@ -55,7 +55,7 @@
airflow_speed = 0
airflow_dest = null
/mob/abstract/eye/examinate()
/mob/abstract/eye/ExaminateVerb()
set popup_menu = 0
set src = usr.contents
return 0
@@ -97,7 +97,7 @@
/mob/abstract/eye/proc/setLoc(var/T)
if(!owner)
return FALSE
T = get_turf(T)
if(!T || T == loc)
return FALSE
@@ -108,7 +108,7 @@
owner.client.eye = src
if(owner_follows_eye)
owner.forceMove(loc)
visualnet.update_eye_chunks(src)
return TRUE