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Merge branch 'master' into final_shuttle_touches_and_stuff
# Conflicts: # code/modules/power/breaker_box.dm
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@@ -4313,12 +4313,17 @@ Follow by example and make good judgement based on length which list to include
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body_parts = list(BP_CHEST)
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species_allowed = list(/datum/species/human, /datum/species/human/offworlder, /datum/species/diona, /datum/species/diona/coeu, /datum/species/machine/shell, /datum/species/skrell, /datum/species/skrell/axiori, /datum/species/tajaran, /datum/species/tajaran/zhan_khazan, /datum/species/tajaran/m_sai, /datum/species/unathi)
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tat_heart
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name = "Tattoo (Heart, Chest)"
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icon_state = "tat_heart"
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body_parts = list(BP_CHEST)
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tat_heart_arm
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name = "Tattoo (Heart, Left Arm)"
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icon_state = "tat_lheart"
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body_parts = list(BP_L_ARM)
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species_allowed = list(/datum/species/human, /datum/species/diona, /datum/species/diona/coeu, /datum/species/machine/shell, /datum/species/tajaran, /datum/species/tajaran/zhan_khazan, /datum/species/tajaran/m_sai, /datum/species/unathi)
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right
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name = "Tattoo (Heart, Right Arm)"
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icon_state = "tat_rheart"
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body_parts = list(BP_R_ARM)
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tat_heart_back
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name = "Tattoo (Heart, Lower Back)"
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icon_state = "tat_heartback"
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@@ -4560,6 +4565,7 @@ Follow by example and make good judgement based on length which list to include
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skr_tears
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name = "Tear Stains"
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icon = 'icons/mob/human_races/markings_skrell.dmi'
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icon_state = "skr_tears"
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body_parts = list(BP_HEAD)
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species_allowed = list(/datum/species/skrell,/datum/species/skrell/axiori,/datum/species/zombie/skrell)
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@@ -4567,6 +4573,7 @@ Follow by example and make good judgement based on length which list to include
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skr_axiori_eyes
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name = "Axiori Eyes"
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icon = 'icons/mob/human_races/markings_skrell.dmi'
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icon_state = "skr_axiori_eyes"
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body_parts = list(BP_HEAD)
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species_allowed = list(/datum/species/skrell, /datum/species/zombie/skrell,/datum/species/zombie/skrell)
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@@ -4574,7 +4581,8 @@ Follow by example and make good judgement based on length which list to include
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skr_arms
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name = "Skrell Arms"
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icon_state = "skrell_arms"
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icon = 'icons/mob/human_races/markings_skrell.dmi'
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icon_state = "skr_arms"
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body_parts = list(BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
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species_allowed = list(/datum/species/skrell,/datum/species/skrell/axiori,/datum/species/zombie/skrell)
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@@ -4603,7 +4611,7 @@ Follow by example and make good judgement based on length which list to include
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name = "Skrell Stomach"
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icon = 'icons/mob/human_races/markings_skrell.dmi'
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icon_state = "skr_stomach"
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body_parts = list(BP_CHEST)
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body_parts = list(BP_CHEST, BP_GROIN)
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species_allowed = list(/datum/species/skrell,/datum/species/skrell/axiori,/datum/species/zombie/skrell)
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skr_chin
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