Replacing carp/shark sprites. (#6121)

This PR replaces carps and sharks sprites. by thread https://forums.aurorastation.org/topic/11503-space-carpspace-shark-aesthetic-change/

Replaces carp/shark sprites

Moves shark sprites into animal.dmi file. Removes spaceshark.dmi

Old sprites of carp and shark remain. Also made a new mobs that uses old carp and shark sprites

Moves all NPC sprite files into icons/mob/npc folder, for organization.

Updates all paths.
This commit is contained in:
Mykhailo Bykhovtsev
2019-03-11 14:01:23 -07:00
committed by Erki
parent 5cfd3a7f7d
commit d01979b9ed
58 changed files with 117 additions and 65 deletions

View File

@@ -1,7 +1,7 @@
//I will need to recode parts of this but I am way too tired atm
/obj/effect/blob
name = "blob"
icon = 'icons/mob/blob.dmi'
icon = 'icons/mob/npc/blob.dmi'
icon_state = "blob"
light_range = 3
light_color = "#b5ff5b"
@@ -249,7 +249,6 @@
/obj/effect/blob/core
name = "blob core"
icon = 'icons/mob/blob.dmi'
icon_state = "blob_core"
light_range = 1
light_power = 2
@@ -298,7 +297,6 @@
// Half the stats of a normal core. Blob has a very small probability of growing these when spreading. These will spread the blob further.
/obj/effect/blob/core/secondary
name = "small blob core"
icon = 'icons/mob/blob.dmi'
icon_state = "blob_core"
maxHealth = 100
brute_resist = 1
@@ -319,7 +317,6 @@
/obj/effect/blob/shield
name = "strong blob"
icon = 'icons/mob/blob.dmi'
icon_state = "blob_idle"
maxHealth = 60
brute_resist = 1