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https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-18 03:21:13 +01:00
Removes xenomorphs (#6686)
Xenomorphs are pretty much badly done and don't really fit at all. This pr fully removes the human type ones, alongside with the infection, eggs and facehuggers.
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@@ -117,7 +117,6 @@ proc/admin_notice(var/message, var/rights)
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else if(ishuman(M))
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body += {"<A href='?src=\ref[src];makeai=\ref[M]'>Make AI</A> |
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<A href='?src=\ref[src];makerobot=\ref[M]'>Make Robot</A> |
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<A href='?src=\ref[src];makealien=\ref[M]'>Make Alien</A> |
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<A href='?src=\ref[src];makeslime=\ref[M]'>Make slime</A>
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"}
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@@ -1,7 +0,0 @@
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/datum/admin_secret_item/random_event/trigger_xenomorph_infestation
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name = "Trigger a Xenomorph Infestation"
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/datum/admin_secret_item/random_event/trigger_xenomorph_infestation/execute(var/mob/user)
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. = ..()
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if(.)
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return xenomorphs.attempt_random_spawn()
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@@ -113,7 +113,6 @@
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bst.add_language(LANGUAGE_EAL)
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// Antagonist languages
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bst.add_language(LANGUAGE_VOX)
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bst.add_language(LANGUAGE_XENOMORPH)
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bst.add_language(LANGUAGE_HIVEMIND)
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bst.add_language(LANGUAGE_CHANGELING)
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bst.add_language(LANGUAGE_BORER)
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@@ -74,23 +74,6 @@
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M.Animalize()
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/client/proc/cmd_admin_alienize(var/mob/M in mob_list)
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set category = "Fun"
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set name = "Make Alien"
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if(!ROUND_IS_STARTED)
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alert("Wait until the game starts")
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return
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if(ishuman(M))
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log_admin("[key_name(src)] has alienized [M.key].",admin_key=key_name(usr),ckey=key_name(M))
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spawn(10)
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M:Alienize()
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feedback_add_details("admin_verb","MKAL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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log_admin("[key_name(usr)] made [key_name(M)] into an alien.",admin_key=key_name(usr),ckey=key_name(M))
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message_admins("<span class='notice'>[key_name_admin(usr)] made [key_name(M)] into an alien.</span>", 1)
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else
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alert("Invalid mob")
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/client/proc/cmd_admin_slimeize(var/mob/M in mob_list)
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set category = "Fun"
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set name = "Make slime"
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@@ -409,7 +392,7 @@
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return
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feedback_add_details("admin_verb","SEQ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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if(dostrip)
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for (var/obj/item/I in M)
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if (istype(I, /obj/item/weapon/implant))
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@@ -421,7 +404,7 @@
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switch(dresscode)
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if("strip")
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//do nothing
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if("as job...")
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var/datum/job/jobdatum
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var/jobname = input("Select job", "Robust quick dress shop") as null|anything in get_all_jobs()
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@@ -430,7 +413,7 @@
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dresscode = "[jobdatum.title]"
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M.job = jobdatum.title
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jobdatum.equip(M)
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if("emergency response team")
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ert.equip(M)
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@@ -67,7 +67,6 @@
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<option value='?_src_=vars;makeai=\ref[src]'>Make AI</option>
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<option value='?_src_=vars;makerobot=\ref[src]'>Make cyborg</option>
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<option value='?_src_=vars;makemonkey=\ref[src]'>Make monkey</option>
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<option value='?_src_=vars;makealien=\ref[src]'>Make alien</option>
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<option value='?_src_=vars;makeslime=\ref[src]'>Make slime</option>
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"}
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