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Remaps the Srom, adds a bunch of map assets that were used during the skrell arc (#8175)
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@@ -23,4 +23,20 @@
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icon_state = "ladder11"
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density = 0
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anchored = 1
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layer = 3
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layer = 3
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/obj/effect/decal/fake_object/light_source
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name = "light source"
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icon = 'icons/obj/lighting.dmi'
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icon_state = "glowstick-on"
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light_power = 1
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light_range = 5
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light_color = LIGHT_COLOR_HALOGEN
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/obj/effect/decal/fake_object/light_source/Initialize()
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.=..()
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set_light()
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/obj/effect/decal/fake_object/light_source/invisible
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simulated = 0
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invisibility = 101
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