Allows quartermasters, cargo techs, and shaft miners to spawn with hard hats from the loadout. (#12358)

This commit is contained in:
Jaraci
2021-08-22 18:21:59 +01:00
committed by GitHub
parent 98bde418d3
commit d1524aa07f
2 changed files with 47 additions and 6 deletions
@@ -130,17 +130,17 @@
gear_tweaks += new /datum/gear_tweak/path(hoshead)
/datum/gear/head/hardhat
display_name = "hardhat selection"
display_name = "hard hat selection"
path = /obj/item/clothing/head/hardhat
allowed_roles = list("Station Engineer", "Atmospheric Technician", "Chief Engineer", "Engineering Apprentice")
allowed_roles = list("Station Engineer", "Atmospheric Technician", "Chief Engineer", "Engineering Apprentice", "Quartermaster", "Cargo Technician", "Shaft Miner")
/datum/gear/head/hardhat/New()
..()
var/list/hardhat = list()
hardhat["hardhat, yellow"] = /obj/item/clothing/head/hardhat
hardhat["hardhat, blue"] = /obj/item/clothing/head/hardhat/dblue
hardhat["hardhat, orange"] = /obj/item/clothing/head/hardhat/orange
hardhat["hardhat, red"] = /obj/item/clothing/head/hardhat/red
hardhat["hard hat, yellow"] = /obj/item/clothing/head/hardhat
hardhat["hard hat, blue"] = /obj/item/clothing/head/hardhat/dblue
hardhat["hard hat, orange"] = /obj/item/clothing/head/hardhat/orange
hardhat["hard hat, red"] = /obj/item/clothing/head/hardhat/red
gear_tweaks += new /datum/gear_tweak/path(hardhat)
/datum/gear/head/hairflower