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Allows quartermasters, cargo techs, and shaft miners to spawn with hard hats from the loadout. (#12358)
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@@ -130,17 +130,17 @@
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gear_tweaks += new /datum/gear_tweak/path(hoshead)
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/datum/gear/head/hardhat
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display_name = "hardhat selection"
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display_name = "hard hat selection"
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path = /obj/item/clothing/head/hardhat
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allowed_roles = list("Station Engineer", "Atmospheric Technician", "Chief Engineer", "Engineering Apprentice")
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allowed_roles = list("Station Engineer", "Atmospheric Technician", "Chief Engineer", "Engineering Apprentice", "Quartermaster", "Cargo Technician", "Shaft Miner")
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/datum/gear/head/hardhat/New()
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..()
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var/list/hardhat = list()
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hardhat["hardhat, yellow"] = /obj/item/clothing/head/hardhat
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hardhat["hardhat, blue"] = /obj/item/clothing/head/hardhat/dblue
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hardhat["hardhat, orange"] = /obj/item/clothing/head/hardhat/orange
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hardhat["hardhat, red"] = /obj/item/clothing/head/hardhat/red
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hardhat["hard hat, yellow"] = /obj/item/clothing/head/hardhat
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hardhat["hard hat, blue"] = /obj/item/clothing/head/hardhat/dblue
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hardhat["hard hat, orange"] = /obj/item/clothing/head/hardhat/orange
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hardhat["hard hat, red"] = /obj/item/clothing/head/hardhat/red
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gear_tweaks += new /datum/gear_tweak/path(hardhat)
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/datum/gear/head/hairflower
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