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Hoodies and sec gear fixes (#1272)
Changes: -ported hoodies from polaris/tg, I will place them somewhere someday -fixed missing sec berets and badges missing sprites and being wrong at all -fixed a lot of unecessary/troublesome code with the hos gear -force gloves have a different sprite now -fixed missing visible message when being hit by bullets
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@@ -187,14 +187,14 @@
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if(result == PROJECTILE_FORCE_MISS)
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if(!silenced)
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visible_message("<span class='notice'>\The [src] misses [target_mob] narrowly!</span>")
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target_mob.visible_message("<span class='notice'>\The [src] misses [target_mob] narrowly!</span>")
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return 0
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//hit messages
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if(silenced)
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target_mob << "<span class='danger'>You've been hit in the [parse_zone(def_zone)] by \the [src]!</span>"
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else
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visible_message("<span class='danger'>\The [target_mob] is hit by \the [src] in the [parse_zone(def_zone)]!</span>")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter
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target_mob.visible_message("<span class='danger'>\The [target_mob] is hit by \the [src] in the [parse_zone(def_zone)]!</span>")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter
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//admin logs
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if(!no_attack_log)
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