Hoodies and sec gear fixes (#1272)

Changes:
-ported hoodies from polaris/tg, I will place them somewhere someday
-fixed missing sec berets and badges missing sprites and being wrong at all
-fixed a lot of unecessary/troublesome code with the hos gear
-force gloves have a different sprite now
-fixed missing visible message when being hit by bullets
This commit is contained in:
Alberyk
2016-12-22 16:07:01 -02:00
committed by skull132
parent e82d5034d9
commit d2b49ab1cb
16 changed files with 186 additions and 62 deletions

View File

@@ -187,14 +187,14 @@
if(result == PROJECTILE_FORCE_MISS)
if(!silenced)
visible_message("<span class='notice'>\The [src] misses [target_mob] narrowly!</span>")
target_mob.visible_message("<span class='notice'>\The [src] misses [target_mob] narrowly!</span>")
return 0
//hit messages
if(silenced)
target_mob << "<span class='danger'>You've been hit in the [parse_zone(def_zone)] by \the [src]!</span>"
else
visible_message("<span class='danger'>\The [target_mob] is hit by \the [src] in the [parse_zone(def_zone)]!</span>")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter
target_mob.visible_message("<span class='danger'>\The [target_mob] is hit by \the [src] in the [parse_zone(def_zone)]!</span>")//X has fired Y is now given by the guns so you cant tell who shot you if you could not see the shooter
//admin logs
if(!no_attack_log)