Removed a duplicate proc. Pimped out the Blueprints.

This commit is contained in:
SkyMarshal
2012-06-03 15:57:28 -07:00
parent 77c4ba2014
commit d4393c482d
19 changed files with 337 additions and 127 deletions

View File

@@ -341,7 +341,7 @@
if(M)
dat += "<tr><td><a href='?src=\ref[src];adminplayeropts=\ref[M]'>[M.real_name]</a>[M.client ? "" : " <i>(logged out)</i>"][M.stat == 2 ? " <b><font color=red>(DEAD)</font></b>" : ""]</td>"
dat += "<td><A href='?src=\ref[usr];priv_msg=\ref[M]'>PM</A></td>"
var/turf/mob_loc = get_turf_loc(M)
var/turf/mob_loc = get_turf(M)
dat += "<td>[mob_loc.loc]</td></tr>"
else
dat += "<tr><td><i>Head not found!</i></td></tr>"

View File

@@ -45,7 +45,7 @@
if(src.holder.rank == "Game Master" || src.holder.rank == "Game Admin")
log_admin("[key_name(src)] played a local sound [S]")
message_admins("[key_name_admin(src)] played a local sound [S]", 1)
playsound(get_turf_loc(src.mob), S, 50, 0, 0)
playsound(get_turf(src.mob), S, 50, 0, 0)
return
//feedback_add_details("admin_verb","PLS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!