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Ports Goonchat from Baystation. (#9635)
changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
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@@ -144,7 +144,7 @@
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user.lastattacked = target
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target.lastattacker = user
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if(!no_attack_log)
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user.attack_log += "\[[time_stamp()]\]<font color='red'> Attacked [target.name] ([target.ckey]) with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damagetype)])</font>"
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user.attack_log += "\[[time_stamp()]\]<span class='warning'> Attacked [target.name] ([target.ckey]) with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damagetype)])</span>"
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target.attack_log += "\[[time_stamp()]\]<font color='orange'> Attacked by [user.name] ([user.ckey]) with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damagetype)])</font>"
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msg_admin_attack("[key_name(user, highlight_special = 1)] attacked [key_name(target, highlight_special = 1)] with [name] (INTENT: [uppertext(user.a_intent)]) (DAMTYE: [uppertext(damagetype)]) (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)",ckey=key_name(user),ckey_target=key_name(target) )
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/////////////////////////
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