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Ports Goonchat from Baystation. (#9635)
changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
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@@ -68,7 +68,7 @@
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H.forceMove(present)
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H.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been wrapped with [src.name] by [user.name] ([user.ckey])</font>")
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user.attack_log += text("\[[time_stamp()]\] <font color='red'>Used the [src.name] to wrap [H.name] ([H.ckey])</font>")
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user.attack_log += text("\[[time_stamp()]\] <span class='warning'>Used the [src.name] to wrap [H.name] ([H.ckey])</span>")
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msg_admin_attack("[key_name_admin(user)] used [src] to wrap [key_name_admin(H)] (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[user.x];Y=[user.y];Z=[user.z]'>JMP</a>)",ckey=key_name(user),ckey_target=key_name(H))
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else
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@@ -101,7 +101,7 @@
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if(user in target) //no wrapping closets that you are inside - it's not physically possible
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return
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user.attack_log += text("\[[time_stamp()]\] <font color='blue'>Has used [src.name] on \ref[target]</font>")
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user.attack_log += text("\[[time_stamp()]\] <span class='notice'>Has used [src.name] on \ref[target]</span>")
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if (istype(target, /obj/item) && !(istype(target, /obj/item/storage) && !istype(target,/obj/item/storage/box)))
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