Ports Goonchat from Baystation. (#9635)

changes:

    rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
    rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
    rscadd: "You can change icon style to any font on your system."
    tweak: "The game window has been altered a bit to adjust for this."
    rscdel: "Removed skin style prefs as they are no longer used."
This commit is contained in:
Matt Atlas
2020-09-24 22:06:04 +02:00
committed by GitHub
parent a7401aeb1d
commit d4666caaac
277 changed files with 4057 additions and 2955 deletions

View File

@@ -27,7 +27,7 @@ proc/admin_attack_log(var/mob/attacker, var/mob/victim, var/attacker_message, va
victim.attack_log += text("\[[time_stamp()]\] <font color='orange'>[key_name(attacker)] - [victim_message]</font>")
jmp_link = " (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[victim.x];Y=[victim.y];Z=[victim.z]'>JMP</a>)"
if(attacker)
attacker.attack_log += text("\[[time_stamp()]\] <font color='red'>[key_name(victim)] - [attacker_message]</font>")
attacker.attack_log += text("\[[time_stamp()]\] <span class='warning'>[key_name(victim)] - [attacker_message]</span>")
jmp_link = " (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[attacker.x];Y=[attacker.y];Z=[attacker.z]'>JMP</a>)"
msg_admin_attack("[key_name_admin(attacker)] [admin_message] [key_name_admin(victim)] (INTENT: [attacker? uppertext(attacker.a_intent) : "N/A"])[jmp_link]",ckey=key_name(attacker),ckey_target=key_name(victim))