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Ports Goonchat from Baystation. (#9635)
changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
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@@ -27,7 +27,7 @@ proc/admin_attack_log(var/mob/attacker, var/mob/victim, var/attacker_message, va
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victim.attack_log += text("\[[time_stamp()]\] <font color='orange'>[key_name(attacker)] - [victim_message]</font>")
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jmp_link = " (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[victim.x];Y=[victim.y];Z=[victim.z]'>JMP</a>)"
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if(attacker)
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attacker.attack_log += text("\[[time_stamp()]\] <font color='red'>[key_name(victim)] - [attacker_message]</font>")
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attacker.attack_log += text("\[[time_stamp()]\] <span class='warning'>[key_name(victim)] - [attacker_message]</span>")
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jmp_link = " (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[attacker.x];Y=[attacker.y];Z=[attacker.z]'>JMP</a>)"
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msg_admin_attack("[key_name_admin(attacker)] [admin_message] [key_name_admin(victim)] (INTENT: [attacker? uppertext(attacker.a_intent) : "N/A"])[jmp_link]",ckey=key_name(attacker),ckey_target=key_name(victim))
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