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https://github.com/Aurorastation/Aurora.3.git
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Ports Goonchat from Baystation. (#9635)
changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
This commit is contained in:
@@ -61,7 +61,7 @@
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to_chat(M, "<B>[holder]</B> [chosen_emote]")
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//For adding accent tags when you imagine people talking to you
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/datum/hallucination/proc/get_hallucinated_accent(var/mob/living/talker)
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/datum/hallucination/proc/get_hallucinated_accent(var/mob/living/talker, var/mob/hearer)
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var/hal_accent
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if(ishuman(talker))
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var/mob/living/carbon/human/T = talker
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@@ -71,4 +71,4 @@
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var/datum/accent/a = SSrecords.accents[hal_accent]
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var/final_icon = a.tag_icon
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return "<IMG src='\ref['./icons/accent_tags.dmi']' class='text_tag' iconstate='[final_icon]'>"
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return "<img src=\"[final_icon].png\">"
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@@ -10,7 +10,7 @@
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log_say("Hallucination level changed [orig_message] by [speaker] to [message] for [key_name(src)].", ckey=key_name(src))
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return ..()
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/mob/living/carbon/hear_radio(var/message, var/verb="says", var/datum/language/language, var/part_a, var/part_b, var/mob/speaker, var/hard_to_hear = 0, var/vname ="")
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/mob/living/carbon/hear_radio(var/message, var/verb="says", var/datum/language/language, var/part_a, var/part_b, var/part_c, var/mob/speaker, var/hard_to_hear = 0, var/vname ="")
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if(hallucination >= 60 && prob(1))
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var/orig_message = message
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message = pick(SShallucinations.hallucinated_phrases)
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@@ -51,7 +51,7 @@
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if(9)
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sound_to(holder, 'sound/effects/nuclearsiren.ogg')
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to_chat(holder, "<font color='#008000'><b>Supermatter Monitor</b> states, \"WARNING: SUPERMATTER CRYSTAL DELAMINATION IMMINENT.\"</font>")
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to_chat(holder, "<span class='radio'><b>Supermatter Monitor</b> states, \"WARNING: SUPERMATTER CRYSTAL DELAMINATION IMMINENT.\"</span>")
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addtimer(CALLBACK(src, .proc/delam_call), 20)
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addtimer(CALLBACK(src, .proc/delam_call), 35)
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@@ -82,9 +82,9 @@
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return
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var/radio_exclaim = pick("Oh SHIT!", "Oh fuck.", "Uhhh!", "That's not good!", "FUCK.", "Engineering?", "It's under control!", "We're fucked!", "Ohhhh boy.", "What?!", "Um, <b>what?!</b>")
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var/mob/living/caller = pick(people)
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var/caller_accent = get_hallucinated_accent(caller)
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var/caller_accent = get_hallucinated_accent(caller, holder)
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to_chat(holder, "[caller_accent] <font color='#008000'><b>[pick(people)]</b> says, \"[radio_exclaim]\"</font>")
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to_chat(holder, "[caller_accent] <span class='radio'><b>[pick(people)]</b> says, \"[radio_exclaim]\"</span>")
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/datum/hallucination/pda //fake PDA messages. this only plays the beep and sends something to chat; it won't show up in the PDA.
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@@ -269,7 +269,7 @@
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"[pal] will keep you safe.",
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"You feel captivated by [pal]'s charisma.",
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"[pal] might as well be family to you.")
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to_chat(holder, "<font color='green'><i>[pick(halpal_emotes)]</i></font>")
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to_chat(holder, "<span class='good'><i>[pick(halpal_emotes)]</i></span>")
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/datum/hallucination/passive
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duration = 600 //minute fallback
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@@ -419,7 +419,7 @@
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var/mob/living/talker = pick(candidates) //Who is talking to us?
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var/message //What will they say?
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var/accent_tag = get_hallucinated_accent(talker) //Can't forget the accent
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var/accent_tag = get_hallucinated_accent(talker, holder) //Can't forget the accent
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//Name selection. This gives us variety. Sometimes it will be your last name, sometimes your first.
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var/list/names = list()
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@@ -478,7 +478,7 @@
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whisper_candidates += M
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if(whisper_candidates.len)
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var/mob/living/whisperer = pick(whisper_candidates)
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var/whisper_accent = get_hallucinated_accent(whisperer)
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var/whisper_accent = get_hallucinated_accent(whisperer, holder)
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if(prob(70))
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to_chat(holder, "[whisper_accent] <B>[whisperer]</B> whispers, <I>\"[pick(SShallucinations.hallucinated_phrases)]\"</I>")
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else
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