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https://github.com/Aurorastation/Aurora.3.git
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Ports Goonchat from Baystation. (#9635)
changes:
rscadd: "Ported a new chat system, Goonchat, that allows for cool things like changing font style, size, spacing, highlighting up to 5 strings in the chat, and DARK MODE."
rscadd: "Repeated chat messages can now get compacted. You can disable this in goonchat settings."
rscadd: "You can change icon style to any font on your system."
tweak: "The game window has been altered a bit to adjust for this."
rscdel: "Removed skin style prefs as they are no longer used."
This commit is contained in:
+76
-11
@@ -440,16 +440,9 @@
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if (flavor_text && flavor_text != "")
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var/msg = replacetext(flavor_text, "\n", " ")
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if(length(msg) <= 40)
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return "<span class='notice'>[msg]</span>"
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return "<span class='message linkify'>[msg]</span>"
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else
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return "<span class='notice'>[copytext_preserve_html(msg, 1, 37)]... <a href='byond://?src=\ref[src];flavor_more=1'>More...</a></span>"
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/*
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/mob/verb/help()
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set name = "Help"
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src << browse('html/help.html', "window=help")
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return
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*/
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return "<span class='message linkify'>[copytext_preserve_html(msg, 1, 37)]...</span> <a href='byond://?src=\ref[src];flavor_more=1'>More...</a>"
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/mob/verb/abandon_mob()
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set name = "Respawn"
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@@ -502,6 +495,78 @@
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M.mind.reset()
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return
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/client/verb/fix_chat()
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set name = "Fix Chat"
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set category = "OOC"
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if (!chatOutput || !istype(chatOutput))
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var/action = alert(src, "Invalid Chat Output data found!\nRecreate data?", "Wot?", "Recreate Chat Output data", "Cancel")
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if (action != "Recreate Chat Output data")
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return
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chatOutput = new /datum/chatOutput(src)
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chatOutput.start()
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action = alert(src, "Goon chat reloading, wait a bit and tell me if it's fixed", "", "Fixed", "Nope")
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if (action == "Fixed")
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log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by re-creating the chatOutput datum")
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else
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chatOutput.load()
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action = alert(src, "How about now? (give it a moment (it may also try to load twice))", "", "Yes", "No")
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if (action == "Yes")
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log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by re-creating the chatOutput datum and forcing a load()")
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else
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action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.\nWe could also disable fancy chat and re-enable oldchat", "", "Thanks anyways", "Switch to old chat")
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if (action == "Switch to old chat")
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winset(src, "output", "is-visible=true;is-disabled=false")
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winset(src, "browseroutput", "is-visible=false")
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log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window after recreating the chatOutput and forcing a load()")
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else if (chatOutput.loaded)
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var/action = alert(src, "ChatOutput seems to be loaded\nDo you want me to force a reload, wiping the chat log or just refresh the chat window because it broke/went away?", "Hmmm", "Force Reload", "Refresh", "Cancel")
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switch (action)
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if ("Force Reload")
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chatOutput.loaded = FALSE
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chatOutput.start() //this is likely to fail since it asks , but we should try it anyways so we know.
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action = alert(src, "Goon chat reloading, wait a bit and tell me if it's fixed", "", "Fixed", "Nope")
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if (action == "Fixed")
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log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a start()")
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else
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chatOutput.load()
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action = alert(src, "How about now? (give it a moment (it may also try to load twice))", "", "Yes", "No")
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if (action == "Yes")
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log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a load()")
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else
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action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.", "", "Thanks anyways",)
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log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window forcing a start() and forcing a load()")
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if ("Refresh")
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chatOutput.showChat()
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action = alert(src, "Goon chat refreshing, wait a bit and tell me if it's fixed", "", "Fixed", "Nope, force a reload")
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if (action == "Fixed")
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log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a show()")
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else
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chatOutput.loaded = FALSE
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chatOutput.load()
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action = alert(src, "How about now? (give it a moment)", "", "Yes", "No")
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if (action == "Yes")
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log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by forcing a load()")
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else
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action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.", "", "Thanks anyways")
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log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window forcing a show() and forcing a load()")
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return
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else
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chatOutput.start()
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var/action = alert(src, "Manually loading Chat, wait a bit and tell me if it's fixed", "", "Fixed", "Nope")
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if (action == "Fixed")
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log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by manually calling start()")
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else
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chatOutput.load()
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alert(src, "How about now? (give it a moment (it may also try to load twice))", "", "Yes", "No")
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if (action == "Yes")
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log_game("GOONCHAT: [key_name(src)] Had to fix their goonchat by manually calling start() and forcing a load()")
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else
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action = alert(src, "Welp, I'm all out of ideas. Try closing byond and reconnecting.", "", "Thanks anyways")
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log_game("GOONCHAT: [key_name(src)] Failed to fix their goonchat window after manually calling start() and forcing a load()")
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/client/verb/changes()
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set name = "Changelog"
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set category = "OOC"
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@@ -1296,7 +1361,7 @@
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return
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SetWeakened(200)
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visible_message("<font color='#002eb8'><b>OOC Information:</b></font> <font color='red'>[src] has been winded by a member of staff! Please freeze all roleplay involving their character until the matter is resolved! Adminhelp if you have further questions.</font>", "<font color='red'><b>You have been winded by a member of staff! Please stand by until they contact you!</b></font>")
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visible_message("<span class='info'><b>OOC Information:</b></span> <span class='warning'>[src] has been winded by a member of staff! Please freeze all roleplay involving their character until the matter is resolved! Adminhelp if you have further questions.</span>", "<span class='warning'><b>You have been winded by a member of staff! Please stand by until they contact you!</b></span>")
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log_admin("[key_name(admin)] winded [key_name(src)]!",admin_key=key_name(admin),ckey=key_name(src))
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message_admins("[key_name_admin(admin)] winded [key_name_admin(src)]!", 1)
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@@ -1312,7 +1377,7 @@
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return
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SetWeakened(0)
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visible_message("<font color='#002eb8'><b>OOC Information:</b></font> <font color='green'>[src] has been unwinded by a member of staff!</font>", "<font color='red'><b>You have been unwinded by a member of staff!</b></font>")
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visible_message("<span class='info'><b>OOC Information:</b></span> <span class='good'>[src] has been unwinded by a member of staff!</span>", "<span class='warning'><b>You have been unwinded by a member of staff!</b></span>")
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log_admin("[key_name(admin)] unwinded [key_name(src)]!",admin_key=key_name(admin),ckey=key_name(src))
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message_admins("[key_name_admin(admin)] unwinded [key_name_admin(src)]!", 1)
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