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bugfix: "IV Drips not letting you set allowable rates." tweak: "Min chemical volume lowered to avoid weird behaviour at low rates." rscadd: "Examining an IV Drip will tell you the transfer rate." bugfix: "Spiderbots are no longer invulnerable." tweak: "Destroyed spiderbots will leave behind a brain." tweak: "Spiderbot health increased from 10 to 25."
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@@ -24,8 +24,8 @@
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wander = 0
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health = 10
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maxHealth = 10
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health = 25
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maxHealth = 25
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hunger_enabled = 0
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attacktext = "shocked"
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@@ -212,10 +212,12 @@
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if(camera)
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camera.status = 0
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held_item.loc = src.loc
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held_item = null
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if (held_item)
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held_item.loc = src.loc
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held_item = null
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gibs(loc, viruses, null, null, /obj/effect/gibspawner/robot) //TODO: use gib() or refactor spiderbots into synthetics.
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eject_brain()
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gibs(loc, viruses, null, /obj/effect/gibspawner/robot) //TODO: use gib() or refactor spiderbots into synthetics.
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qdel(src)
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return
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