Fixes #803, fixes #226 (#809)

bugfix: "IV Drips not letting you set allowable rates."
tweak: "Min chemical volume lowered to avoid weird behaviour at low rates."
rscadd: "Examining an IV Drip will tell you the transfer rate."
bugfix: "Spiderbots are no longer invulnerable."
tweak: "Destroyed spiderbots will leave behind a brain."
tweak: "Spiderbot health increased from 10 to 25."
This commit is contained in:
Bedshaped
2016-08-25 16:49:40 +02:00
committed by skull132
parent ab594b1a37
commit d550b699e1
4 changed files with 21 additions and 7 deletions
@@ -24,8 +24,8 @@
wander = 0
health = 10
maxHealth = 10
health = 25
maxHealth = 25
hunger_enabled = 0
attacktext = "shocked"
@@ -212,10 +212,12 @@
if(camera)
camera.status = 0
held_item.loc = src.loc
held_item = null
if (held_item)
held_item.loc = src.loc
held_item = null
gibs(loc, viruses, null, null, /obj/effect/gibspawner/robot) //TODO: use gib() or refactor spiderbots into synthetics.
eject_brain()
gibs(loc, viruses, null, /obj/effect/gibspawner/robot) //TODO: use gib() or refactor spiderbots into synthetics.
qdel(src)
return