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Circuit Bugfixes (#6930)
Fixes a myriad of issues with circuits:
Fixes scanners not working with circuit clothing.
Fixes buttons etc. not working with circuit clothing.
Fixes circuit sensors not working, period.
Fixes my accidental deletion of the temperature sensor aspect of the reagent sensor circuit. :'(
Fixes circuit gloves and glasses not triggering properly.
Makes it so that anchored items cannot be picked up. (Risky? Maybe!)
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@@ -157,7 +157,7 @@
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return ..(user, distance, "", "It is a [size] item.")
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/obj/item/attack_hand(mob/user as mob)
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if (!user) return
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if (!user || anchored) return
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if (hasorgans(user))
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var/mob/living/carbon/human/H = user
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var/obj/item/organ/external/temp = H.organs_by_name["r_hand"]
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