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Less Stupid Fireaxes (#5668)
Fireaxes now attack much slower, but also no longer embed constantly in everyone you attack, or everyone nearby the general vicinity of your attack.
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@@ -188,8 +188,9 @@
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force_wielded = 30
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attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
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applies_material_colour = 0
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can_embed = 0
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/obj/item/weapon/material/twohanded/fireaxe/afterattack(atom/A as mob|obj|turf|area, mob/user as mob, proximity)
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/obj/item/weapon/material/twohanded/fireaxe/afterattack(atom/A, mob/user, proximity)
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if(!proximity) return
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..()
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if(A && wielded)
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@@ -203,6 +204,7 @@
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P.die_off()
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/obj/item/weapon/material/twohanded/fireaxe/pre_attack(var/mob/living/target, var/mob/living/user)
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user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN * 2.5)
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if(istype(target))
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cleave(user, target)
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..()
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