Less Stupid Fireaxes (#5668)

Fireaxes now attack much slower, but also no longer embed constantly in everyone you attack, or everyone nearby the general vicinity of your attack.
This commit is contained in:
Kaedwuff
2018-12-10 13:57:56 -06:00
committed by Werner
parent 48cf403856
commit d728ccc625
2 changed files with 40 additions and 1 deletions
@@ -188,8 +188,9 @@
force_wielded = 30
attack_verb = list("attacked", "chopped", "cleaved", "torn", "cut")
applies_material_colour = 0
can_embed = 0
/obj/item/weapon/material/twohanded/fireaxe/afterattack(atom/A as mob|obj|turf|area, mob/user as mob, proximity)
/obj/item/weapon/material/twohanded/fireaxe/afterattack(atom/A, mob/user, proximity)
if(!proximity) return
..()
if(A && wielded)
@@ -203,6 +204,7 @@
P.die_off()
/obj/item/weapon/material/twohanded/fireaxe/pre_attack(var/mob/living/target, var/mob/living/user)
user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN * 2.5)
if(istype(target))
cleave(user, target)
..()