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Orion Express Courier System (#17952)
* Orion Express Courier System * tweaks and fixes * whoops this goes in the back * cement das conk creet baybee * while funny, fixed supplies count * add support for non-overmap tests * guh * anotha one * feedback * remove unused imports
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@@ -1,6 +1,6 @@
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var/list/mob_icon_icon_states = list()
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/obj/item/proc/get_mob_overlay(var/mob/living/carbon/human/H, var/mob_icon, var/mob_state, var/slot)
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/obj/item/proc/get_mob_overlay(var/mob/living/carbon/human/H, var/mob_icon, var/mob_state, var/slot, var/main_call = TRUE)
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SHOULD_NOT_SLEEP(TRUE)
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SHOULD_CALL_PARENT(TRUE)
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RETURN_TYPE(/image)
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@@ -107,3 +107,21 @@
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/obj/structure/closet/secure_closet/merchant
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name = "merchant's locker"
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req_access = list(access_merchant)
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// Package Courier
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/obj/structure/closet/secure_closet/package_courier
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name = "courier's locker"
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icon_state = "hangar_tech"
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req_access = list(access_cargo)
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/obj/structure/closet/secure_closet/package_courier/fill()
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..()
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// presumably the people taking them down to the exoplanet will give them proper suits
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// but in some kind of apocalyptic nightmare scenario where there aren't spare suits, these will do
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new /obj/item/clothing/head/helmet/space(src)
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new /obj/item/clothing/suit/space(src)
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new /obj/item/tank/oxygen(src)
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new /obj/item/cargo_backpack(src)
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new /obj/item/device/gps/mining(src)
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new /obj/item/device/flashlight/lantern(src)
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new /obj/item/pickaxe(src)
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