Weapon, pickaxe and shield resprite (and a bunch of other stuff) (#6776)

this resprites some weapons,

namely the butterfly knife and switchblade to not be comically oversized
(you know, they're...concealable.)
tweaks some other sprites too, like the handles of polearms and the stunbaton
this doesn't change how they look from afar, they're practically the same in glance value
riot shield taken from Eris (and tactical shield is a modified version of that)
made ebarrier use same colors as eshield (this makes more sense, honestly)
This commit is contained in:
alsoandanswer
2019-08-24 20:20:31 +08:00
committed by Erki
parent 0502e85b00
commit d875dcfc3b
22 changed files with 71 additions and 18 deletions
@@ -30,6 +30,7 @@
desc = "The unearthly energies that once powered this blade are now dormant."
icon = 'icons/obj/wizard.dmi'
icon_state = "render"
item_state = "knife"
applies_material_colour = 0
/obj/item/weapon/material/knife/bayonet
@@ -60,7 +60,7 @@
attack_verb = list("slashed", "sliced", "cut", "clawed")
/obj/item/weapon/material/scythe
icon_state = "scythe0"
icon_state = "scythe"
name = "scythe"
desc = "A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow."
force_divisor = 0.275 // 16 with hardness 60 (steel)