diff --git a/code/WorkInProgress/Cael_Aislinn/Tajara/tajaran.dm b/code/WorkInProgress/Cael_Aislinn/Tajara/tajaran.dm index 29f4cc2b95d..1f80c190dd1 100644 --- a/code/WorkInProgress/Cael_Aislinn/Tajara/tajaran.dm +++ b/code/WorkInProgress/Cael_Aislinn/Tajara/tajaran.dm @@ -303,12 +303,7 @@ if ( istype(wear_suit, /obj/item/clothing/suit/bio_suit) || istype(wear_suit, /obj/item/clothing/suit/bomb_suit) || istype(wear_suit, /obj/item/clothing/suit/space) ) tail_shown = 0 if(tail_shown) - var/icon/tail_icon = image("icon" = icon('tajaran.dmi', "tail_[gender==FEMALE ? "f" : "m"]_[lying ? "l" : "s"]"), "layer" = MOB_LAYER) - if (s_tone >= 0) - tail_icon.Blend(rgb(s_tone, s_tone, s_tone), ICON_ADD) - else - tail_icon.Blend(rgb(-s_tone, -s_tone, -s_tone), ICON_SUBTRACT) - overlays += tail_icon + overlays += image("icon" = icon('tajaran.dmi', "tail_[gender==FEMALE ? "f" : "m"]_[lying ? "l" : "s"]"), "layer" = MOB_LAYER) if (lying) if (face_lying) @@ -344,12 +339,7 @@ var/datum/organ/external/head = organs["head"] if(!head.destroyed) //if not wearing anything on the head, show the ears - var/icon/ears_icon = image("icon" = icon('tajaran.dmi', "ears_[gender==FEMALE ? "f" : "m"]_[lying ? "l" : "s"]"), "layer" = MOB_LAYER) - if (s_tone >= 0) - ears_icon.Blend(rgb(s_tone, s_tone, s_tone), ICON_ADD) - else - ears_icon.Blend(rgb(-s_tone, -s_tone, -s_tone), ICON_SUBTRACT) - overlays += ears_icon + overlays += image("icon" = icon('tajaran.dmi', "ears_[gender==FEMALE ? "f" : "m"]_[lying ? "l" : "s"]"), "layer" = MOB_LAYER) // Belt if (belt) diff --git a/code/modules/mob/new_player/preferences.dm b/code/modules/mob/new_player/preferences.dm index 0e26e085157..44691c0b822 100644 --- a/code/modules/mob/new_player/preferences.dm +++ b/code/modules/mob/new_player/preferences.dm @@ -715,6 +715,7 @@ datum/preferences species = input("Please select a species", "Character Generation", null) in new_species h_style = "Bald" //Try not to carry face/head hair over. f_style = "Shaved" + s_tone = 0 //Don't carry over skintone either. hair_style = new/datum/sprite_accessory/hair/bald facial_hair_style = new/datum/sprite_accessory/facial_hair/shaved