diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index c03b3215122..00c4f541abc 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -1139,7 +1139,6 @@ var/list/all_supply_groups = list("Operations","Security","Hospitality","Enginee contains = list(/obj/item/clothing/suit/pirate, /obj/item/clothing/suit/judgerobe, /obj/item/clothing/accessory/wcoat, - /obj/item/clothing/suit/hastur, /obj/item/clothing/suit/holidaypriest, /obj/item/clothing/suit/nun, /obj/item/clothing/suit/imperium_monk, diff --git a/code/datums/trading/misc.dm b/code/datums/trading/misc.dm index c982728bf67..ece201b9068 100644 --- a/code/datums/trading/misc.dm +++ b/code/datums/trading/misc.dm @@ -136,7 +136,6 @@ /obj/item/shield/buckler = TRADER_THIS_TYPE, /obj/item/clothing/head/redcoat = TRADER_THIS_TYPE, /obj/item/clothing/head/powdered_wig = TRADER_THIS_TYPE, - /obj/item/clothing/head/hasturhood = TRADER_THIS_TYPE, /obj/item/clothing/head/helmet/gladiator = TRADER_THIS_TYPE, /obj/item/clothing/head/plaguedoctorhat = TRADER_THIS_TYPE, /obj/item/clothing/head/helmet/unathi = TRADER_THIS_TYPE, diff --git a/code/game/objects/items/stacks/wrap.dm b/code/game/objects/items/stacks/wrap.dm index b768359072e..61ee0403901 100644 --- a/code/game/objects/items/stacks/wrap.dm +++ b/code/game/objects/items/stacks/wrap.dm @@ -5,6 +5,7 @@ icon_state = "wrap_paper" singular_name = "square unit" amount = 20.0 + drop_sound = 'sound/items/drop/wrapper.ogg' /obj/item/stack/wrapping_paper/attackby(obj/item/W, mob/user) ..() diff --git a/code/game/objects/items/weapons/material/shards.dm b/code/game/objects/items/weapons/material/shards.dm index c616a66dff5..a63a35303bb 100644 --- a/code/game/objects/items/weapons/material/shards.dm +++ b/code/game/objects/items/weapons/material/shards.dm @@ -16,6 +16,7 @@ default_material = "glass" unbreakable = 1 //It's already broken. drops_debris = 0 + drop_sound = 'sound/effects/glass_step.ogg' /obj/item/material/shard/set_material(var/new_material) ..(new_material) @@ -63,7 +64,7 @@ if(M.buckled) //wheelchairs, office chairs, rollerbeds return - to_chat(M, "You step on \the [src]!") + to_chat(M, span("danger", "You step on \the [src]!")) playsound(src.loc, 'sound/effects/glass_step.ogg', 50, 1) // not sure how to handle metal shards with sounds if(ishuman(M)) var/mob/living/carbon/human/H = M diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm index 9470adf358e..d963cb2edb4 100644 --- a/code/game/objects/items/weapons/mop.dm +++ b/code/game/objects/items/weapons/mop.dm @@ -13,6 +13,8 @@ var/mopping = 0 var/mopcount = 0 var/cleantime = 25 + var/last_clean + var/clean_msg = FALSE /obj/item/mop/Initialize() . = ..() @@ -27,17 +29,23 @@ if(!proximity) return if(istype(A, /turf) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay) || istype(A, /obj/effect/rune)) if(reagents.total_volume < 1) - to_chat(user, "Your mop is dry!") + if(clean_msg) + to_chat(user, span("notice", "Your mop is dry!")) return - - user.visible_message("[user] begins to mop \the [get_turf(A)].") + if (!(last_clean && world.time < last_clean + 120)) //spam is bad + user.visible_message(span("warning", "[user] begins to mop \the [get_turf(A)].")) + clean_msg = TRUE + last_clean = world.time + else + clean_msg = FALSE playsound(loc, 'sound/effects/mop.ogg', 25, 1) if(do_after(user, cleantime)) var/turf/T = get_turf(A) if(T) T.clean(src, user) - to_chat(user, "You have finished mopping!") + if(clean_msg) + to_chat(user, span("notice", "You have finished mopping!")) update_icon() @@ -81,7 +89,7 @@ START_PROCESSING(SSprocessing, src) else STOP_PROCESSING(SSprocessing,src) - to_chat(user, "You set the condenser switch to the '[refill_enabled ? "ON" : "OFF"]' position.") + to_chat(user, span("notice", "You set the condenser switch to the '[refill_enabled ? "ON" : "OFF"]' position.")) playsound(user, 'sound/machines/click.ogg', 25, 1) /obj/item/mop/advanced/process() @@ -90,10 +98,9 @@ /obj/item/mop/advanced/examine(mob/user) ..() - to_chat(user, "The condenser switch is set to [refill_enabled ? "ON" : "OFF"].") + to_chat(user, span("notice", "\The condenser switch is set to [refill_enabled ? "ON" : "OFF"].")) /obj/item/mop/advanced/Destroy() if(refill_enabled) STOP_PROCESSING(SSprocessing, src) return ..() - diff --git a/code/game/objects/items/weapons/soap.dm b/code/game/objects/items/weapons/soap.dm index 67b92355a76..61da3bd9558 100644 --- a/code/game/objects/items/weapons/soap.dm +++ b/code/game/objects/items/weapons/soap.dm @@ -13,6 +13,8 @@ throw_range = 20 flags = OPENCONTAINER var/key_data + var/clean_msg + var/last_clean drop_sound = 'sound/misc/slip.ogg' /obj/item/soap/New() @@ -27,7 +29,7 @@ /obj/item/soap/attackby(var/obj/item/I, var/mob/user) if(istype(I, /obj/item/key)) if(!key_data) - to_chat(user, "You imprint \the [I] into \the [src].") + to_chat(user, span("notice", "You imprint \the [I] into \the [src].")) var/obj/item/key/K = I key_data = K.key_data update_icon() @@ -49,22 +51,28 @@ //I couldn't feasibly fix the overlay bugs caused by cleaning items we are wearing. //So this is a workaround. This also makes more sense from an IC standpoint. ~Carn if(user.client && (target in user.client.screen)) - to_chat(user, "You need to take that [target.name] off before cleaning it.") + to_chat(user, span("notice", "You need to take that [target.name] off before cleaning it.")) else if(istype(target,/obj/structure/sink) || istype(target,/obj/structure/sink)) - to_chat(user, "You wet \the [src] in the sink.") + to_chat(user, span("notice", "You wet \the [src] in the sink.")) wet() else if (istype(target, /obj/structure/mopbucket) || istype(target, /obj/item/reagent_containers/glass) || istype(target, /obj/structure/reagent_dispensers/watertank)) if (target.reagents && target.reagents.total_volume) - to_chat(user, "You wet \the [src] in the [target].") + to_chat(user, span("notice", "You wet \the [src] in the [target].")) wet() else to_chat(user, "\The [target] is empty!") else - to_chat(user, "You start scrubbing the [target.name]") + if (!(last_clean && world.time < last_clean + 120)) + to_chat(user, "You start scrubbing the [target.name]") + clean_msg = TRUE + last_clean = world.time + else + clean_msg = FALSE playsound(loc, 'sound/effects/mop.ogg', 25, 1) if (do_after(user, 25, needhand = 0)) target.clean_blood() - to_chat(user, "You scrub \the [target.name] out.") + if(clean_msg) + to_chat(user, span("notice", "You scrub \the [target.name] out.")) if(istype(target, /turf) || istype(target, /obj/effect/decal/cleanable) || istype(target, /obj/effect/overlay)) var/turf/T = get_turf(target) if(T) @@ -74,7 +82,7 @@ //attack_as_weapon /obj/item/soap/attack(mob/living/target, mob/living/user, var/target_zone) if(target && user && ishuman(target) && ishuman(user) && !target.stat && !user.stat && user.zone_sel &&user.zone_sel.selecting == BP_MOUTH ) - user.visible_message("\The [user] washes \the [target]'s mouth out with soap!") + user.visible_message(span("danger", "\The [user] washes \the [target]'s mouth out with soap!")) user.setClickCooldown(DEFAULT_QUICK_COOLDOWN) //prevent spam return ..() diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm index 115df850005..ee7dc8efc6d 100644 --- a/code/game/turfs/turf.dm +++ b/code/game/turfs/turf.dm @@ -43,6 +43,7 @@ var/base_desc = "The naked hull." var/base_icon = 'icons/turf/flooring/plating.dmi' var/base_icon_state = "plating" + var/last_clean //for clean log spam. // Parent code is duplicated in here instead of ..() for performance reasons. // There's ALSO a copy of this in mine_turfs.dm! @@ -322,9 +323,11 @@ var/const/enterloopsanity = 100 var/obj/effect/rune/R = O // Only show message for visible runes if (R.visibility) - to_chat(user, "No matter how well you wash, the bloody symbols remain!") + to_chat(user, span("warning", "No matter how well you wash, the bloody symbols remain!")) else - to_chat(user, "\The [source] is too dry to wash that.") + if( !(last_clean && world.time < last_clean + 100) ) + to_chat(user, span("warning", "\The [source] is too dry to wash that.")) + last_clean = world.time source.reagents.trans_to_turf(src, 1, 10) //10 is the multiplier for the reaction effect. probably needed to wet the floor properly. /turf/proc/update_blood_overlays() @@ -436,7 +439,7 @@ var/const/enterloopsanity = 100 var/obj/item/organ/external/lhand = H.organs_by_name[BP_L_HAND] tally += limbCheck(lhand) - + var/obj/item/organ/external/rfoot = H.organs_by_name[BP_R_FOOT] tally += limbCheck(rfoot) diff --git a/code/modules/clothing/head/misc.dm b/code/modules/clothing/head/misc.dm index 663aefb761c..13400a9bd3a 100644 --- a/code/modules/clothing/head/misc.dm +++ b/code/modules/clothing/head/misc.dm @@ -124,13 +124,6 @@ permeability_coefficient = 0.01 siemens_coefficient = 0.9 -/obj/item/clothing/head/hasturhood - name = "hastur's hood" - desc = "It's unspeakably stylish" - icon_state = "hasturhood" - flags_inv = BLOCKHAIR - body_parts_covered = HEAD|FACE|EYES - /obj/item/clothing/head/nursehat name = "nurse's hat" desc = "It allows quick identification of trained medical personnel." diff --git a/code/modules/detectivework/tools/rag.dm b/code/modules/detectivework/tools/rag.dm index a2434584e54..2200e1a25c8 100644 --- a/code/modules/detectivework/tools/rag.dm +++ b/code/modules/detectivework/tools/rag.dm @@ -31,6 +31,8 @@ var/burn_time = 20 //if the rag burns for too long it turns to ashes var/cleantime = 30 drop_sound = 'sound/items/drop/clothing.ogg' + var/last_clean + var/clean_msg = FALSE /obj/item/reagent_containers/glass/rag/Initialize() . = ..() @@ -41,9 +43,9 @@ STOP_PROCESSING(SSprocessing, src) //so we don't continue turning to ash while gc'd return ..() -/obj/item/reagent_containers/glass/rag/attack_self(mob/user as mob) +/obj/item/reagent_containers/glass/rag/attack_self(mob/user) if(on_fire) - user.visible_message("\The [user] stamps out [src].", "You stamp out [src].") + user.visible_message(span("warning", "\The [user] stamps out \the [src]."), span("warning", "You stamp out \the [src].")) user.unEquip(src) extinguish() else @@ -55,9 +57,9 @@ if(F.lit) ignite() if(on_fire) - visible_message("\The [user] lights [src] with [W].") + visible_message(span("warning", "\The [user] lights \the [src] with \the [W].")) else - to_chat(user, "You manage to singe [src], but fail to light it.") + to_chat(user, span("warning", "You manage to singe \the [src], but fail to light it.")) . = ..() update_name() @@ -93,35 +95,41 @@ if(reagents.total_volume) var/target_text = trans_dest? "\the [trans_dest]" : "\the [user.loc]" - user.visible_message("\The [user] begins to wring out [src] over [target_text].", "You begin to wring out [src] over [target_text].") + user.visible_message(span("danger", "\The [user] begins to wring out \the [src] over \the [target_text]."), span("notice", "You begin to wring out \the [src] over \the [target_text].")) if(do_after(user, reagents.total_volume*5)) //50 for a fully soaked rag if(trans_dest) reagents.trans_to(trans_dest, reagents.total_volume) else reagents.splash(user.loc, reagents.total_volume) - user.visible_message("\The [user] wrings out [src] over [target_text].", "You finish to wringing out [src].") + user.visible_message(span("danger", "\The [user] wrings out \the [src] over \the [target_text]."), span("notice", "You finish wringing out \the [src].")) update_name() update_icon() /obj/item/reagent_containers/glass/rag/proc/wipe_down(atom/A, mob/user) if(!reagents.total_volume) - to_chat(user, "The [initial(name)] is dry!") + to_chat(user, span("warning", "\The [initial(name)] is dry!")) else - user.visible_message("\The [user] starts to wipe down [A] with [src]!") + if ( !(last_clean && world.time < last_clean + 120) ) + user.visible_message("\The [user] starts to wipe down \the [A] with \the [src]!") + clean_msg = TRUE + last_clean = world.time + else + clean_msg = FALSE playsound(loc, 'sound/effects/mop.ogg', 25, 1) reagents.splash(A, 1) //get a small amount of liquid on the thing we're wiping. update_name() update_icon() if(do_after(user,cleantime)) - user.visible_message("\The [user] finishes wiping off \the [A]!") + if(clean_msg) + user.visible_message("\The [user] finishes wiping off \the [A]!") A.clean_blood() /obj/item/reagent_containers/glass/rag/attack(atom/target as obj|turf|area, mob/user as mob , flag) if(isliving(target)) var/mob/living/M = target if(on_fire) - user.visible_message("\The [user] hits [target] with [src]!",) + user.visible_message(span("danger", "\The [user] hits \the [target] with \the [src]!")) user.do_attack_animation(src) M.IgniteMob() else if(ishuman(M)) @@ -177,12 +185,12 @@ if(istype(A, /obj/structure/reagent_dispensers) || istype(A, /obj/structure/mopbucket) || istype(A, /obj/item/reagent_containers/glass)) if(!reagents.get_free_space()) - to_chat(user, "\The [src] is already soaked.") + to_chat(user, span("warning", "\The [src] is already soaked.")) return if(A.reagents && A.reagents.trans_to_obj(src, reagents.maximum_volume)) playsound(loc, 'sound/effects/slosh.ogg', 25, 1) - user.visible_message("\The [user] soaks [src] using [A].", "You soak [src] using [A].") + user.visible_message(span("notice", "\The [user] soaks \the [src] using \the [A]."), span("notice", "You soak \the [src] using \the [A].")) update_name() update_icon() return @@ -215,7 +223,7 @@ //also copied from matches if(reagents.get_reagent_amount("phoron")) // the phoron explodes when exposed to fire - visible_message("\The [src] conflagrates violently!") + visible_message(span("danger", "\The [src] conflagrates violently!")) var/datum/effect/effect/system/reagents_explosion/e = new() e.set_up(round(reagents.get_reagent_amount("phoron") / 2.5, 1), get_turf(src), 0, 0) e.start() @@ -236,7 +244,7 @@ //rags sitting around with 1 second of burn time left is dumb. //ensures players always have a few seconds of burn time left when they light their rag if(burn_time <= 5) - visible_message("\The [src] falls apart!") + visible_message(span("warning", "\The [src] falls apart!")) new /obj/effect/decal/cleanable/ash(get_turf(src)) qdel(src) update_name() @@ -244,7 +252,7 @@ /obj/item/reagent_containers/glass/rag/process() if(!can_ignite()) - visible_message("\The [src] burns out.") + visible_message(span("warning", "\The [src] burns out.")) extinguish() //copied from matches @@ -276,4 +284,3 @@ possible_transfer_amounts = list(5) volume = 10 cleantime = 15 - diff --git a/code/modules/paperwork/paper.dm b/code/modules/paperwork/paper.dm index 37e1643aabe..19a1428913c 100644 --- a/code/modules/paperwork/paper.dm +++ b/code/modules/paperwork/paper.dm @@ -126,7 +126,7 @@ /obj/item/paper/attack_self(mob/living/user as mob) if(user.a_intent == I_HURT) if(icon_state == "scrap") - user.show_message("\The [src] is already crumpled.") + user.show_message(span("warning", "\The [src] is already crumpled.")) return //crumple dat paper info = stars(info,85) @@ -172,8 +172,8 @@ /obj/item/paper/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob, var/target_zone) if(target_zone == BP_EYES) - user.visible_message("You show the paper to [M]. ", \ - " [user] holds up a paper and shows it to [M]. ") + user.visible_message(span("notice", "You show the paper to [M]."), \ + span("notice", "[user] holds up a paper and shows it to [M].")) M.examinate(src) else if(target_zone == BP_MOUTH) // lipstick wiping @@ -184,11 +184,11 @@ H.lip_style = null H.update_body() else - user.visible_message("[user] begins to wipe [H]'s lipstick off with \the [src].", \ - "You begin to wipe off [H]'s lipstick.") + user.visible_message(span("warning", "[user] begins to wipe [H]'s lipstick off with \the [src]."), \ + span("notice", "You begin to wipe off [H]'s lipstick.")) if(do_after(user, 10) && do_after(H, 10, 0)) //user needs to keep their active hand, H does not. - user.visible_message("[user] wipes [H]'s lipstick off with \the [src].", \ - "You wipe off [H]'s lipstick.") + user.visible_message(span("notice", "[user] wipes [H]'s lipstick off with \the [src]."), \ + span("notice", "You wipe off [H]'s lipstick.")) H.lip_style = null H.update_body() diff --git a/code/modules/paperwork/papershredder.dm b/code/modules/paperwork/papershredder.dm index 2ce3526bf74..19f68fe7f82 100644 --- a/code/modules/paperwork/papershredder.dm +++ b/code/modules/paperwork/papershredder.dm @@ -41,16 +41,23 @@ to_chat(user, span("warning", "\The [src] must be anchored to the ground to operate!")) return if(paperamount == max_paper) - to_chat(user, "\The [src] is full; please empty it before you continue.") + to_chat(user, span("warning", "\The [src] is full; please empty it before you continue.")) return if (paper_result > 0) paperamount += paper_result + if(W.icon_state == "scrap") + flick("papershredder_s_on", src) + else if(W.icon_state == "paper_words") + flick("papershredder_w_on", src) + else if(W.icon_state == "paper_plane") + flick("papershredder_p_on", src) + else + flick("papershredder_on", src) qdel(W) playsound(src.loc, 'sound/bureaucracy/papershred.ogg', 75, 1) to_chat(user, span("notice", "You shred the paper.")) - flick("papershredder_on", src) if(paperamount > max_paper) - to_chat(user, "\The [src] was too full, and shredded paper goes everywhere!") + to_chat(user, span("danger", "\The [src] was too full, and shredded paper goes everywhere!")) for(var/i=(paperamount-max_paper);i>0;i--) var/obj/item/shreddedp/SP = get_shredded_paper() SP.forceMove(get_turf(src)) @@ -69,7 +76,7 @@ return if(!paperamount) - to_chat(usr, "\The [src] is empty.") + to_chat(usr, span("notice", "\The [src] is empty.")) return empty_bin(usr) @@ -81,7 +88,7 @@ empty_into = null if(empty_into && empty_into.contents.len >= empty_into.storage_slots) - to_chat(user, "\The [empty_into] is full.") + to_chat(user, span("notice", "\The [empty_into] is full.")) return while(paperamount) @@ -93,12 +100,12 @@ break if(empty_into) if(paperamount) - to_chat(user, "You fill \the [empty_into] with as much shredded paper as it will carry.") + to_chat(user, span("notice", "You fill \the [empty_into] with as much shredded paper as it will carry.")) else - to_chat(user, "You empty \the [src] into \the [empty_into].") + to_chat(user, span("notice", "You empty \the [src] into \the [empty_into].")) else - to_chat(user, "You empty \the [src].") + to_chat(user, span("notice", "You empty \the [src].")) update_icon() /obj/machinery/papershredder/proc/get_shredded_paper() @@ -149,22 +156,21 @@ if(istype(P, /obj/item/flame/lighter/zippo)) class = "rose" - user.visible_message("[user] holds \the [P] up to \the [src], it looks like \he's trying to burn it!", \ - "You hold \the [P] up to \the [src], burning it slowly.") + user.visible_message(span("[class]", "[user] holds \the [P] up to \the [src], trying to burn it!"), \ + span("[class]", "You hold \the [P] up to \the [src], burning it slowly.")) playsound(src.loc, 'sound/bureaucracy/paperburn.ogg', 50, 1) flick("shredp_onfire", src) //no do_after here, so people can walk n' burn at the same time. -wezzy spawn(20) if(get_dist(src, user) < 2 && user.get_active_hand() == P) - user.visible_message("[user] burns right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.", \ - "You burn right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.") + user.visible_message(span("[class]", "[user] burns right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap."), \ + span("[class]", "You burn right through \the [src], turning it to ash. It flutters through the air before settling on the floor in a heap.")) new /obj/effect/decal/cleanable/ash(src.loc) qdel(src) else to_chat(user, span("warning", "You must hold \the [P] steady to burn \the [src].")) - /obj/item/shreddedp name = "shredded paper" desc = "The remains of a private, confidential, or otherwise sensitive document." diff --git a/html/changelogs/wezzy_randomfixes.yml b/html/changelogs/wezzy_randomfixes.yml new file mode 100644 index 00000000000..d3426b2b6bf --- /dev/null +++ b/html/changelogs/wezzy_randomfixes.yml @@ -0,0 +1,47 @@ +################################ +# Example Changelog File +# +# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. +# +# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) +# When it is, any changes listed below will disappear. +# +# Valid Prefixes: +# bugfix +# wip (For works in progress) +# tweak +# soundadd +# sounddel +# rscadd (general adding of nice things) +# rscdel (general deleting of nice things) +# imageadd +# imagedel +# maptweak +# spellcheck (typo fixes) +# experiment +# balance +# admin +# backend +# security +# refactor +################################# + +# Your name. +author: Wowzewow (Wezzy) + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. +# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. +changes: + - tweak: "Tweaks headset sprites - should be less visible from the back now." + - bugfix: "Fixes spoon inhands." + - tweak: "Mops, rags, and soap should no longer spam logs as much anymore." + - tweak: "Yellow buttons on the paper shredder have been removed on account of looking too similar to a maintenance panel." + - imageadd: "New animation for shredding different states of paper." + - bugfix: "Justice hats have been fixed properly this time." + - tweak: "Cigar case has been made measurably smaller." diff --git a/icons/mob/ears.dmi b/icons/mob/ears.dmi index 25fc5787d3f..7456ab9017d 100644 Binary files a/icons/mob/ears.dmi and b/icons/mob/ears.dmi differ diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index a88e92bf9d1..b5570c2eb91 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/items/lefthand.dmi b/icons/mob/items/lefthand.dmi index 9415a131335..2adf7f22142 100644 Binary files a/icons/mob/items/lefthand.dmi and b/icons/mob/items/lefthand.dmi differ diff --git a/icons/mob/items/righthand.dmi b/icons/mob/items/righthand.dmi index 1bc48617751..ee82e961bf8 100644 Binary files a/icons/mob/items/righthand.dmi and b/icons/mob/items/righthand.dmi differ diff --git a/icons/obj/bureaucracy.dmi b/icons/obj/bureaucracy.dmi index 7b56e93cf1b..1b1410e25dc 100644 Binary files a/icons/obj/bureaucracy.dmi and b/icons/obj/bureaucracy.dmi differ diff --git a/icons/obj/cigs_lighters.dmi b/icons/obj/cigs_lighters.dmi index da2c1739549..6fef2452fcb 100644 Binary files a/icons/obj/cigs_lighters.dmi and b/icons/obj/cigs_lighters.dmi differ