mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-21 04:48:18 +01:00
@@ -1,5 +1,5 @@
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/obj/item/clothing/head/helmet/space/rig/combat
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light_overlay = "helmet_light_green_dual"
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light_overlay = "helmet_light_dual_green"
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/obj/item/weapon/rig/combat
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name = "combat hardsuit control module"
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@@ -22,22 +22,4 @@
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/obj/item/rig_module/power_sink,
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/obj/item/rig_module/electrowarfare_suite,
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/obj/item/rig_module/chem_dispenser/combat
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)
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/obj/item/weapon/rig/combat/merc
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name = "crimson hardsuit control module"
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desc = "A blood-red hardsuit featuring some fairly illegal technology."
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icon_state = "merc_rig"
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suit_type = "crimson hardsuit"
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)
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initial_modules = list(
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/obj/item/rig_module/mounted,
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/obj/item/rig_module/vision/thermal,
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/obj/item/rig_module/grenade_launcher,
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/obj/item/rig_module/ai_container,
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/obj/item/rig_module/power_sink,
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/obj/item/rig_module/electrowarfare_suite,
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/obj/item/rig_module/chem_dispenser/combat,
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/obj/item/rig_module/fabricator/energy_net
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)
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@@ -1,5 +1,6 @@
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/obj/item/clothing/head/helmet/space/rig/ert
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light_overlay = "helmet_light_dual"
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camera_networks = list("ERT","SS13")
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/obj/item/weapon/rig/ert
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name = "ERT-C hardsuit control module"
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@@ -0,0 +1,27 @@
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/obj/item/clothing/head/helmet/space/rig/merc
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light_overlay = "helmet_light_dual_green"
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camera_networks = list("NUKE")
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/obj/item/weapon/rig/merc
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name = "crimson hardsuit control module"
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desc = "A blood-red hardsuit featuring some fairly illegal technology."
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icon_state = "merc_rig"
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suit_type = "crimson hardsuit"
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armor = list(melee = 80, bullet = 65, laser = 50, energy = 15, bomb = 80, bio = 100, rad = 60)
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slowdown = 1
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offline_slowdown = 3
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offline_vision_restriction = 1
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helm_type = /obj/item/clothing/head/helmet/space/rig/merc
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/melee/energy/sword,/obj/item/weapon/handcuffs)
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initial_modules = list(
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/obj/item/rig_module/mounted,
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/obj/item/rig_module/vision/thermal,
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/obj/item/rig_module/grenade_launcher,
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/obj/item/rig_module/ai_container,
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/obj/item/rig_module/power_sink,
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/obj/item/rig_module/electrowarfare_suite,
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/obj/item/rig_module/chem_dispenser/combat,
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/obj/item/rig_module/fabricator/energy_net
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)
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@@ -59,7 +59,8 @@
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offline_slowdown = 3
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offline_vision_restriction = 1
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//Todo: add xenoarch gear.
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helm_type = /obj/item/clothing/head/helmet/space/rig/ert
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allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/stack/flag,/obj/item/weapon/storage/box/excavation,/obj/item/weapon/pickaxe,/obj/item/device/healthanalyzer,/obj/item/device/measuring_tape,/obj/item/device/ano_scanner,/obj/item/device/depth_scanner,/obj/item/device/core_sampler,/obj/item/device/gps,/obj/item/device/beacon_locator,/obj/item/device/radio/beacon,/obj/item/weapon/pickaxe/hand,/obj/item/weapon/storage/bag/fossils)
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req_access = list(access_rd)
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@@ -102,6 +103,8 @@
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offline_slowdown = 3
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offline_vision_restriction = 1
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helm_type = /obj/item/clothing/head/helmet/space/rig/ert
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allowed = list(/obj/item/weapon/gun,/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/melee/baton)
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req_access = null
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