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Commiting Pewtershmitz' wooden table and floor sprites.
Adds Cheri trees, sprites by Pewter. They're not in the vending machines yet, until we get some foods for them going. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4789 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -962,6 +962,23 @@
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plant_type = 0
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growthstages = 5
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/obj/item/seeds/cherryseed
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name = "pack of cherry pits"
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desc = "Careful not to crack a tooth on one... That'd be the pits."
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icon_state = "seed-cherry"
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mypath = "/obj/item/seeds/cherryseed"
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species = "cherry"
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plantname = "Cherry Tree"
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productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/cherries"
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lifespan = 35
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endurance = 35
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maturation = 5
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production = 5
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yield = 3
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potency = 10
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plant_type = 0
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growthstages = 5
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/* // Maybe one day when I get it to work like a grenade which exlodes gibs.
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/obj/item/seeds/gibtomatoseed
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name = "Gib Tomato seeds"
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@@ -101,6 +101,17 @@
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reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
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bitesize = 1+round(reagents.total_volume / 2, 1)
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/obj/item/weapon/reagent_containers/food/snacks/grown/cherries
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seed = "/obj/item/seeds/cherryseed"
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name = "cherries"
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desc = "Great for toppings!"
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icon_state = "cherry"
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New()
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..()
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spawn(5) //So potency can be set in the proc that creates these crops
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reagents.add_reagent("nutriment", 1+round((potency / 15), 1))
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reagents.add_reagent("sugar", 1+round((potency / 15), 1))
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bitesize = 1+round(reagents.total_volume / 2, 1)
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/obj/item/weapon/reagent_containers/food/snacks/grown/poppy
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seed = "/obj/item/seeds/poppyseed"
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