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Bluesec in map and missing laser rifle sprites. (#888)
Pretty much mapping the things needed for bluesec. I am nearly sure this may work. And fixing a mistake with laser rifles missing their sprite.
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@@ -45,8 +45,8 @@
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/obj/item/weapon/gun/energy/rifle/laser
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name = "laser rifle"
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desc = "A common laser weapon, designed to kill with concentrated energy blasts."
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icon_state = "laser_rifle"
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item_state = "laser_rifle"
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icon_state = "laser"
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item_state = "laser"
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fire_sound = 'sound/weapons/Laser.ogg'
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matter = list(DEFAULT_WALL_MATERIAL = 2000)
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origin_tech = "combat=3;magnets=2"
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