Psionics Rework: Kyoushiki Murasaki (#16951)

* Your unbeatable smile wrecks the media

 We wanna know your secret, so mysterious

* Even the things she lacks end up in her area

Such a perfect liar, you are

* Miss ingenious, godly idol!

(You're my savior, you're my saving grace)

* So, what'd you eat today?

What's your favorite book?

* And if you wanna go to play, where are you gonna go?

I haven't eaten at all

* That's a secret

No matter what you ask

* She's elusive, evasive

* So nonchalant

Yet still shining bright;

* Her secret: out of sight, as if visible, has the taste of honey

There is none, none, none of this

* And also none, none, none of that

What type of guy do you like?

* Who is your partner?

Come on, answer me

* "I don't understand what falling in love with someone else is like" (Hey! Hey!)

I cannot tell what is true from what is a lie (Hey! Hey! Hey! Hey!)

* And yet again, someone falls for such words (Hey! Hey! Hey! Hey!)

Gently lulled into love

* Drawing everyone's eyes

You are the perfect, ultimate idol

* Never to appear again

A reincarnation of Venus

* With that smile, with that "I love you"

You captivate everyone

* Even if those eyes, those words, are false

They make up a perfect love (Ai)

* Yeah, yeah, that girl stands out, exceptional

We were extras from the beginning

* BS that acted as adornments for the star's leading role

Everything we've accomplished is thanks to her — no!

* How impudent

How could envy and jealousy not exist?

* examine

* This isn't some made-up drama for appearances

So I cannot forgive

* You're not perfect, I cannot forgive you

I cannot forgive myself

* I cannot accept any version of you other than the one stronger than everyone else

* Everybody trusts and worships

The very strongest, most invincible idol

* Weaknesses and whatnot are not to be found

Carrying the morning star within

* Showing any weakness is no good, no good (Hey! Hey!)

Don't let them see anything that they don't want to know (Hey! Hey! Hey! Hey!)

* Anything but being one-of-a-kind is a definite no, no (Hey! Hey! Hey! Hey!)

That is the real love (Hey!)

* can commune fixes

* can commune rename

* fix is psi blocked

* fixes agian

* My signature smile that fires up the media

The only secret that I shall keep is this:

* My career was built upon fake "I love you"s

This is love, in my own way

* Even the flowing sweats are beautiful Aqua

These eyelids that hid the Ruby within

* Sing, dance, flutter, I am Maria —

Right, lying is the most exquisite form of love

* I have never been loved by anyone

Nor have I loved anyone else

* That such lies of mine will become true someday

I trust in it

* Someday, surely, I will have it all in hand

I am such a greedy idol

* Because I wish to love everybody properly in a life-sized way

I shall lie today as well (Hey! Hey! Hey! Hey!)

* a

* b

* c

* d

* And yet, still, (Hey! Hey!)

I have been unable to tell you, and you, alone (Hey! Hey! Hey! Hey!)

* jesus christ

* Update code/controllers/subsystems/processing/psi.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/controllers/subsystems/processing/psi.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/controllers/subsystems/processing/psi.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/game/gamemodes/technomancer/spell_objs.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_helpers.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/organs/organ_external.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/assay.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/command.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/emotional_suggestion.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/grip.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/grip.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/mend.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/mend.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/mend.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/psi_search.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/shockwave.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/shockwave.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/singularity.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/abilities/time_stop.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/events/mini_spasm.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/interface/ui_hub.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/interface/ui_hub.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/interface/ui_hub.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/interface/ui_hub.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/interface/ui_hub.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/modules/psionics/interface/ui_hub.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* cl update

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
This commit is contained in:
Matt Atlas
2023-07-31 20:56:52 +02:00
committed by GitHub
co-authored by Fluffy Matt Atlas
parent a894c77990
commit d9b79db97b
146 changed files with 3213 additions and 1617 deletions
@@ -1,38 +1,15 @@
/datum/psi_complexus/proc/update(var/force)
set waitfor = FALSE
var/last_rating = rating
var/highest_faculty
var/highest_rank = 0
var/combined_rank = 0
for(var/faculty in ranks)
var/check_rank = get_rank(faculty)
if(check_rank == 1)
LAZYADD(latencies, faculty)
else
if(check_rank <= 0)
ranks -= faculty
LAZYREMOVE(latencies, faculty)
combined_rank += check_rank
if(!highest_faculty || highest_rank < check_rank)
highest_faculty = faculty
highest_rank = check_rank
UNSETEMPTY(latencies)
var/rank_count = max(1, LAZYLEN(ranks))
if(force || last_rating != Ceiling(combined_rank/rank_count))
if(highest_rank <= 1)
if(highest_rank == 0)
qdel(src)
if(force || last_psionic_rank != psionic_rank)
if(psionic_rank == 0)
qdel(src)
return
else
rebuild_power_cache = TRUE
sound_to(owner, 'sound/effects/psi/power_unlock.ogg')
rating = Ceiling(combined_rank/rank_count)
cost_modifier = 1
if(rating > 1)
cost_modifier -= min(1, max(0.1, (rating-1) / 10))
if(psionic_rank > 1)
cost_modifier -= min(1, max(0.1, psionic_rank / 10))
if(!ui)
ui = new(owner)
if(owner.client)
@@ -40,35 +17,60 @@
else
if(owner.client)
owner.client.screen |= ui
if(!suppressed && owner.client)
for(var/thing in SSpsi.all_aura_images)
owner.client.images |= thing
var/image/aura_image = get_aura_image()
if(rating >= PSI_RANK_PARAMOUNT) // spooky boosters
if(psionic_rank >= PSI_RANK_APEX) // spooky boosters
aura_color = "#aaffaa"
aura_image.blend_mode = BLEND_SUBTRACT
else
aura_image.blend_mode = BLEND_ADD
if(highest_faculty == PSI_COERCION)
aura_color = "#cc3333"
else if(highest_faculty == PSI_PSYCHOKINESIS)
aura_color = "#3333cc"
else if(highest_faculty == PSI_REDACTION)
aura_color = "#33cc33"
else if(highest_faculty == PSI_ENERGISTICS)
if(psionic_rank == PSI_RANK_SENSITIVE)
aura_color = "#cccc33"
else if(psionic_rank == PSI_RANK_HARMONIOUS)
aura_color = "#64c464"
if(psionic_rank > PSI_RANK_SENSITIVE && last_psionic_rank < PSI_RANK_HARMONIOUS)
switch(psionic_rank)
if(PSI_RANK_HARMONIOUS)
psi_points = PSI_POINTS_HARMONIOUS
if(PSI_RANK_APEX)
psi_points = PSI_POINTS_APEX
if(PSI_RANK_LIMITLESS)
psi_points = PSI_POINTS_LIMITLESS
/// We had special abilities unique to our level, so get rid of 'em.
if(last_psionic_rank > PSI_RANK_HARMONIOUS)
wipe_user_abilities()
if(last_psionic_rank > PSI_RANK_SENSITIVE && psionic_rank < PSI_RANK_HARMONIOUS)
psi_points = 0
wipe_user_abilities()
if(!announced && owner && owner.client && !QDELETED(src))
announced = TRUE
to_chat(owner, "<hr>")
to_chat(owner, SPAN_NOTICE("<font size = 3>You are <b>psionic</b>, touched by powers beyond understanding.</font>"))
to_chat(owner, SPAN_NOTICE("<b>Shift-left-click your Psi icon</b> on the bottom right to <b>view a summary of how to use them</b>, or <b>left click</b> it to <b>suppress or unsuppress</b> your psionics. Beware: overusing your gifts can have <b>deadly consequences</b>."))
to_chat(owner, SPAN_NOTICE("<b>Left-click</b> your psionic icon to open your Psionic Point Shop, which contains information about your powers. \
You can also <b>shift-click</b> your ability icons on the top right to know more about them. \
Beware: overusing your gifts can have <b>deadly consequences</b>."))
to_chat(owner, "<hr>")
if(get_rank() >= PSI_RANK_SENSITIVE)
for(var/singleton/psionic_power/P in GET_SINGLETON_SUBTYPE_LIST(/singleton/psionic_power))
if((P.ability_flags & PSI_FLAG_FOUNDATIONAL) || (P.ability_flags & PSI_FLAG_APEX && get_rank() >= PSI_RANK_APEX) || (P.ability_flags & PSI_FLAG_LIMITLESS && get_rank() >= PSI_RANK_LIMITLESS))
if(!(P.type in psionic_powers))
P.apply(owner)
/datum/psi_complexus/proc/wipe_user_abilities()
for(var/obj/screen/ability/obj_based/psionic/P in owner.ability_master.ability_objects)
if((P.connected_power.ability_flags & PSI_FLAG_APEX) && get_rank() < PSI_RANK_APEX)
owner.ability_master.remove_ability(P)
if((P.connected_power.ability_flags & PSI_FLAG_LIMITLESS) && get_rank() < PSI_RANK_LIMITLESS)
owner.ability_master.remove_ability(P)
/datum/psi_complexus/process()
var/update_hud
if(stun)
stun--
if(stun)
@@ -77,6 +79,7 @@
update_hud = TRUE
else
to_chat(owner, SPAN_NOTICE("You have recovered your mental composure."))
suppressed = FALSE
update_hud = TRUE
return
@@ -86,11 +89,11 @@
else if(owner?.stat == UNCONSCIOUS)
stamina = min(max_stamina, stamina + rand(3,5))
if(!owner.nervous_system_failure() && owner.stat == CONSCIOUS && stamina && !suppressed && get_rank(PSI_REDACTION) >= PSI_RANK_OPERANT)
attempt_regeneration()
if(armor_component)
spend_power(1)
var/next_aura_size = max(0.1,((stamina/max_stamina)*min(3,rating))/5)
var/next_aura_alpha = round(((suppressed ? max(0,rating - 2) : rating)/5)*255)
var/next_aura_size = max(0.1, ((stamina / max_stamina)*min(3, psionic_rank)) / 3)
var/next_aura_alpha = round(((suppressed ? max(0, psionic_rank - 2) : psionic_rank) / 5)*255)
if(next_aura_alpha != last_aura_alpha || next_aura_size != last_aura_size || aura_color != last_aura_color)
last_aura_size = next_aura_size
@@ -103,126 +106,3 @@
if(update_hud)
ui.update_icon()
/datum/psi_complexus/proc/attempt_regeneration()
var/heal_general = FALSE
var/heal_poison = FALSE
var/heal_internal = FALSE
var/heal_bleeding = FALSE
var/heal_rate = 0
var/mend_prob = 0
var/use_rank = get_rank(PSI_REDACTION)
if(use_rank >= PSI_RANK_PARAMOUNT)
heal_general = TRUE
heal_poison = TRUE
heal_internal = TRUE
heal_bleeding = TRUE
mend_prob = 50
heal_rate = 7
else if(use_rank == PSI_RANK_GRANDMASTER)
heal_poison = TRUE
heal_internal = TRUE
heal_bleeding = TRUE
mend_prob = 20
heal_rate = 5
else if(use_rank == PSI_RANK_MASTER)
heal_internal = TRUE
heal_bleeding = TRUE
mend_prob = 10
heal_rate = 3
else if(use_rank == PSI_RANK_OPERANT)
heal_bleeding = TRUE
mend_prob = 5
heal_rate = 1
else
return
if(!heal_rate || stamina < heal_rate)
return // Don't backblast from trying to heal ourselves thanks.
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
// Fix some pain.
if(heal_rate > 0)
H.shock_stage = max(0, H.shock_stage - max(1, round(heal_rate/2)))
// Mend internal damage.
if(prob(mend_prob))
// Fix our heart if we're paramount.
if(heal_general && H.is_asystole() && H.should_have_organ(BP_HEART) && spend_power(heal_rate))
H.resuscitate()
// Heal organ damage.
if(heal_internal)
for(var/obj/item/organ/I in H.internal_organs)
if(BP_IS_ROBOTIC(I))
continue
if(I.damage > 0 && spend_power(heal_rate))
I.damage = max(I.damage - heal_rate, 0)
if(prob(25))
to_chat(H, SPAN_NOTICE("Your innards itch as your autoredactive faculty mends your [I.name]."))
return
// Heal broken bones.
if(H.bad_external_organs.len)
for(var/obj/item/organ/external/E in H.bad_external_organs)
if(BP_IS_ROBOTIC(E))
continue
if(heal_internal && (E.status & ORGAN_BROKEN) && E.damage < E.min_broken_damage) // So we don't mend and autobreak.
if(spend_power(heal_rate))
if(E.mend_fracture())
to_chat(H, SPAN_NOTICE("Your autoredactive faculty coaxes together the shattered bones in your [E.name]."))
return
if(heal_bleeding)
if((E.status & ORGAN_ARTERY_CUT) && spend_power(heal_rate))
to_chat(H, SPAN_NOTICE("Your autoredactive faculty mends the torn artery in your [E.name], stemming the worst of the bleeding."))
E.status &= ~ORGAN_ARTERY_CUT
return
if((E.tendon_status() & TENDON_CUT) && E.tendon.can_recover())
to_chat(H, SPAN_NOTICE("Your autoredactive faculty repairs the severed tendon in your [E.name]."))
E.tendon.rejuvenate()
return TRUE
for(var/datum/wound/W in E.wounds)
if(W.bleeding() && spend_power(heal_rate))
to_chat(H, SPAN_NOTICE("Your autoredactive faculty knits together severed veins, stemming the bleeding from \a [W.desc] on your [E.name]."))
W.bleed_timer = 0
W.clamped = TRUE
E.status &= ~ORGAN_BLEEDING
return
// Heal radiation, cloneloss and poisoning.
if(heal_poison)
if(owner.total_radiation && spend_power(heal_rate))
if(prob(25))
to_chat(owner, SPAN_NOTICE("Your autoredactive faculty repairs some of the radiation damage to your body."))
owner.total_radiation = max(0, owner.total_radiation - heal_rate)
return
if(owner.getCloneLoss() && spend_power(heal_rate))
if(prob(25))
to_chat(owner, SPAN_NOTICE("Your autoredactive faculty stitches together some of your mangled DNA."))
owner.adjustCloneLoss(-heal_rate)
return
// Heal everything left.
if(heal_general && prob(mend_prob) && (owner.getBruteLoss() || owner.getFireLoss() || owner.getOxyLoss()) && spend_power(heal_rate))
owner.adjustBruteLoss(-(heal_rate))
owner.adjustFireLoss(-(heal_rate))
owner.adjustOxyLoss(-(heal_rate))
if(prob(25))
to_chat(owner, SPAN_NOTICE("Your skin crawls as your autoredactive faculty heals your body."))