Nerfs stinger grenades by about 50% (#20864)

Stingers are, in my opinion, one of if not the single most lethal
grenade type in our codebase.
They are a LTL option.
Considering they're also standard armoury equiment, I think it's fair to
bring them down a little. Hopefully they'll see more use.
This commit is contained in:
FlamingLily
2025-06-23 16:27:24 +00:00
committed by GitHub
parent b8e6f03463
commit db1ed482fc
2 changed files with 60 additions and 2 deletions
@@ -1,7 +1,7 @@
///Stinger grenade projectile
/obj/projectile/bullet/rubberball/stinger_ball
damage = 2
agony = 50
agony = 25
armor_penetration = 10
range_step = 2
embed = FALSE
@@ -17,7 +17,7 @@
desc = "A stinger grenade, designed to explode and expel rubber balls over an area for less-lethal takedowns. Popular with many law enforcement agencies."
icon_state = "stinger"
var/num_fragments = 100 ///total number of balls produced by the grenade
var/num_fragments = 50 ///total number of balls produced by the grenade
var/fragment_damage = 2
var/damage_step = 3 //projectiles lose a fragment each time they travel this distance. Can be a non-integer.
var/explosion_size = 1 ///size of the center explosion