Merge branch 'master' into development

This commit is contained in:
skull132
2016-08-03 14:45:28 -04:00
26 changed files with 225 additions and 18 deletions

View File

@@ -110,7 +110,7 @@
icon_state = "bfg"
item_state = "bfg"
charge_meter = 0
w_class = 3
w_class = 4
fire_sound = 'sound/magic/LightningShock.ogg'
force = 30
projectile_type = /obj/item/projectile/energy/sonic
@@ -130,7 +130,7 @@
origin_tech = "combat=5;materials=2"
charge_meter = 0
slot_flags = SLOT_BACK
w_class = 3
w_class = 4
force = 10
projectile_type = /obj/item/projectile/beam/gatlinglaser
max_shots = 80
@@ -146,7 +146,7 @@
icon_state = "blaster"
item_state = "blaster"
fire_sound = 'sound/weapons/Laser.ogg'
slot_flags = SLOT_BACK
slot_flags = SLOT_BACK | SLOT_HOLSTER | SLOT_BELT
w_class = 3
force = 10
projectile_type = /obj/item/projectile/energy/blaster

View File

@@ -265,7 +265,7 @@
user << "<span class='warning'>You need to open the cover to unload [src].</span>"
return
..()
/obj/item/weapon/gun/projectile/automatic/tommygun
name = "\improper Tommygun"
desc = "A classic among criminals. Uses .45 rounds."
@@ -288,7 +288,7 @@
desc = "An advanced rifle that magnetically propels hyperdense rods at breakneck speeds to devastating effect."
icon_state = "railgun"
item_state = "arifle"
w_class = 3
w_class = 4
force = 10
caliber = "trod"
origin_tech = "combat=5;materials=2"